Developers related stories

Imagination Announces First Complete University Teaching Course on OpenGL ES 2.0 Mobile Graphics

Imagination Technologies announces a new offering as part of its Imagination University Programme (IUP) that provides the first complete teaching course on mobile graphics. "An Introduction to Mobile Graphics" includes a rich set of teaching materials and practical exercises that leverage Imagination's popular PowerVR graphics processors (GPUs). The new course has been developed so that little to no previous knowledge of graphics is required, and the content is adaptable to fit most teaching methods and structures. This introductory course is based around OpenGL ES 2.0, the most widely deployed and adopted mobile graphics API.

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AMD Radeon R9 Series Graphics Cards to support OpenGL 4.5 and Vulkan

AMD’s Radeon R9 Series Graphics Cards delivers more than 3x the bandwidth per watt over GDDR5 along with a 4096-bit memory interface for incredible new advances in power and efficiency. Optimized performance for next-gen APIs including Vulkan and OpenGL 4.5 and is designed from the ground up to give you everything you need to enjoy the latest games.

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CesiumJS launches Washington, DC in 3D with glTF

CesiumJS just released a demo streaming over 135,000 buildings in Washington, DC using tiles of glTF in Cesium. The demo is fairly fast and there are more optimizations to come. Over 135,000 measurement-quality structures with rooftops from CyberCity 3D.

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Vulkan & DX12: Dawn of a New Generation of Graphics APIs

GDC Europe 2015 will be held August 3-4, 2015 in Cologne, Germany. GDC Europe will be held in conjunction with gamescom, the leading European consumer show. Join AMD Developer Technology Engineer Stephan Hodes as he speaks on Vulkan.

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Porting applications using SYCL for OpenCL

This blog post is first in the series of “how-to” articles on developing and porting applications using SYCL for OpenCL.

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Unity: WebGL Roadmap

Unity has posted a very complete and well thought out WebGL roadmap, which is open for discussion.

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Boston Chapter leader talk at @party

Khronos Boston Chapter leader Jim Susinno is holding a Chapter meetup in Cambridge MA this June 20th. Jim will introduce the Chapter community and share the latest updates about OpenGL and Vulkan as well as give a Khronos Group overview. The meetup is talking place in conjunction with @party.

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Khronos Group expects to announce OpenGL Transmission Format

The Khronos Group expects to announce later this year an OpenGL transmission format (glTF) that could act like the .mp3 or .jpg of graphic animations. The binary format aims to be neutral to any runtime environment and support at least 10:1 compression techniques already in the lab.

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Upcoming Streamcomputing sponsored events for OpenCL

Streamcomputing is have a busy summer and fall 2015. First up, starting on September 2 there is a 3-day OpenCL 2.0 training course in Amsterdam at the Science Park Matrix. Followed by a free one-day Embedded boards comparison workshop on September 17 at the same location. And finally, Streamcomputing is sponsoring the official Scandinavian GPGPU Day in Denmark on September 29th. Links and details on these events can be found on the Khronos Group upcoming events page.

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New book ‘WebGL Insights’ by Patrick Cozzi

Patrick Cozzi, co-editor of the popular 'OpenGL Insights', has just finished 'WebGL Insights'. Patrick Cozzi leads the development of Cesium, an open-source WebGL virtual globe and map engine, at Analytical Graphics, Inc. He is also co-author of '3D Engine Design for Virtual Globes', a member of the editorial board for the Journal of Computer Graphics Techniques and a member of The Khronos Group.

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