Developers related stories

Low-level plugins in Unity WebGL

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Have you ever needed/wanted to re-use existing C/C++ code in a web page? Perhaps a graphics effect written in OpenGL ES? With Unity WebGL there is a way! A Unity blog post on how to implement a low level plugin.

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Vulkan Video Tutorial series in German

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A new Vulkan Video tutorial series on Youtube. This tutorial is done in German.

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New Extensions in LunarG SDK for Vulkan Header 1.0.39.0

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LunarG has updated their site to include Vulkan headers for v1.0.39.0. This release contains updates to the loader, parameter validation, and docs for the following extensions: • VK_KHR_get_physical_device_properties2
• VK_KHR_maintenance1
• VK_KHR_shader_draw_parameters
• VK_EXT_direct_mode_display
• VK_EXT_display_surface_counter
• VK_EXT_display_control

The LoaderAndLayerInterface document has been updated and reorganized for ease of use.

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Submit your OpenCL abstracts and papers for IWOCL 2017 in Toronto

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Only 10 days left to get your OpenCL abstracts and papers in for IWOCL 2017 in Toronto.

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Khronos Requesting Quotes for Enhancing OpenVX Conformance Test Suite

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The Khronos OpenVX working group is soliciting quotes for enhancing and expanding the OpenVX Conformance Test Suite. OpenVX is an open, royalty-free standard for cross platform acceleration of computer vision applications. Any company, whether a Khronos member or not, is cordially invited to contact Khronos and provide a quote. Interested parties can access the details of the request on the Khronos website.

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NVIDIA Publishes VkHLF Framework For Vulkan

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VkHLF is an experimental high-level framework for Vulkan. This framework implements an abstraction layer atop Vulkan with functionality including simplified resource creation, transparent sub-allocation, resource tracking for the CPU/GPU, and more.

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Intel Haswell GPUs Now Support OpenGL 4.5 in Ubuntu

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Paulo Miguel Dias updated his Padoka PPA (Personal Package Archive) for Ubuntu 16.04 LTS and Ubuntu 16.10 operating systems to the latest Mesa 17.0.0-git, bringing us OpenGL 4.5 support for Intel Haswell GPUs.

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glTF Webinar

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For a great introduction to glTF, join the Khronos Group for the upcoming webinar on February 14th. If you are a developer making engines or importers, viewers, or other tools that work with 3D graphics, then you need to be looking at glTF. Attend this webinar to learn the basic concepts of glTF with a demonstration of key points. This 1-hour session includes time for the presenter and some of the key shapers of the format to answer your questions.

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NVIDIA 378.09 beta driver released adding VK_KHR_display and VK_KHR_display_swapchain support

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NVIDIA 378.09 beta driver has aded support for the Vulkan extensions VK_KHR_display and VK_KHR_display_swapchain. OpenGL threaded optimizations is enabled by default in the driver, as well the driver has added support for the ARB_parallel_shader_compile extension to allow multi-threaded compilation of GLSL shaders.

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Join Khronos at GDC and VRDC

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As you make your plans for GDC, plan to visit Khronos! Find Khronos at Booth #2419 at the GDC expo March 1-3 2017. If you use Vulkan, glTF or WebGL, then don't miss our Developer Day Sessions on Feb 28 at GDC! Also be sure to check out our table at VRDC where we look forward to talking with you about the Khronos VR Initiative.

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