DMP has just announced the OpenGL ES getting start course and the OpenGL ES advanced course for March 2009 2008. Complete details for the advanced course are here, and complete details for the getting started course here.
'Modern OpenGL: Its Design and Implementation slides' which were presented at SIGGRAPH Asia 2008 for the ‘Modern OpenGL: Its Design and Evolution’ course, are now available online in PDF format from the Khronos Developer library. Mark Kilgard and Kurt Akeley explain OpenGL’s design and evolution.
The Khronos Group has posted the presentations from Siggraph Asia 2008 online in PDF format. These presentations cover OpenCL, OpenGL, OpenVG and COLLADA. If you were not able to make the show, then these are must read for you.
DMP has announced a two day getting start GLSL Programming training course on December 18th and 19th 2008. The OpenGL ES roadmap has been tailored to the diverse needs of the embedded industry and contains two tracks with "1.X" and "2.X" specification roadmaps that will evolve in parallel. The 1.X roadmap will continue to be developed for new-generation fixed function 3D accelerators while the 2.X roadmap will enable emerging programmable 3D pipelines.This course introduce the world of programmable pipeline by explaining basic topics of the GLSL(OpenGL Shading Language) which is a core feature of OpenGL ES 2.x and OpenGL 2.x.
Announcing the COLLADA Plugfest - July 22- 23rd at the Hotel Sofitel, Redwood City, CA - Sponsored by Intel Corporation
Come join COLLADA developers and test your tool’s interoperability!
Intel is pleased to sponsor a two-day event July 22-23 to help developers test their COLLADA importers and exporters to make sure they can interchange content correctly. Bring your code and your content and we’ll help you show where improvements can be made. Contact Rita Turkowski, rita.b.turkowski at intel.com or Remi Arnaud, remi.s.arnaud at Intel.com for more info.
Wired magazine’s Bryan Gardiner says: Just last week, Khronos, the industry consortium behind the OpenGL standard, announced what it calls Open Computing Language, or OpenCL. With this new heterogeneous computing initiative, the group hopes to come up with a standardized (and universal) way of programming parallel computing tasks. In many ways, it's the Holy Grail developers have been waiting for: a hardware-agnostic standard that unleashes the power of multi-core CPUs and GPUs using a familiar language. Apple is throwing its weight behind parallel processing too, and last week committed to using the OpenCL specification as part of its next operating system release, Snow Leopard. Other companies, including AMD, Nvidia, ARM, Freescale, IBM, Imagination, Nokia, Motorola, Qualcomm, Samsung and Texas Instruments have joined the OpenCL working group. If initiatives like OpenCL gain momentum, the days of researchers applying for grants and traveling across the country to use a given university or research facility's super computer may well be at an end. Similarly, distributed computing projects like Folding@Home and Seti@Home may see an huge boost in performance by using hundreds of thousand of computers equipped with these new powerful processors. Of course, if curing cancer or looking for aliens isn't your thing, we can also be fairly certain that Crysis will really scream on any system equipped with these new GPUs.
ARM rolls out highly optimized source code versions of the OpenMAX DL libraries for decoding the AAC
ARM has rolled out highly optimized source code versions of the OpenMAX DL (Development Layer) libraries for decoding the AAC and MP3 formats in the audio domain, and decoding the MPEG-4 and H.264 formats in the video domain.
DMP announces three new courses on OpenGL ES and GLSL this summer
DMP announced three new courses, two getting started and one advanced course. The first OpenGL ES Programming training course (advanced) will be next week on June 20th, the second OpenGL ES Programming training course (OpenGL ES Shader) will be in July, while the third GLSL Programming training course (getting started) will follow in August. For more information on these courses, please visit the Khronos Group events page.Read More
Khronos Group announces Siggraph 2008 BOF time slots
The Khronos Group has announced the place and time of their three BOF's at Siggraph 2008 Los Angeles Convention Center. A notable addition to this update show a time and date has been set for the OpenGL BOF, on August 13th at the Wilshire Grand Hotel. Also updated are the COLLADA BOF on August 14th and the Khronos Handheld BOF, both at the LACC. To reserve your spot at any of these BOF's, sign up today on the Khronos Siggraph 2008 events page.Read More
Bob Kuehne of Blue Newt Software and Paul Martz of Skew Matrix Software are pleased to announce that registration is now open for three OpenSceneGraph (OSG) training courses in Paris, France, April 25-30, 2008. These three courses will provide developers with a complete OSG education.