Developers related stories

OpenCL.org Working To Improve OpenCL’s Community Documentation

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Phoronix posted about the newly revised OpenCL.org website: "The folks behind StreamComputing BV are looking to strengthen the OpenCL compute ecosystem by improving the documentation and code samples as well as better overviews for those wishing to learn this Khronos compute standard." Learn more about OpenCL.org on Phoronix or on StreamComputing.

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POCL 0.14 OpenCL Implementation Released

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The Portable Computing Language (POCL) has issued a new release of their open-source CPU-based OpenCL implementation. This new version of POCL continues relying upon LLVM and with this release adds support for LLVM/Clang 4.0 and 3.9.

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Red Gaming Tech interview with Neil Trevett

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Neil Trevett and Paul from Red Gaming Tech discuss the plans with Vulkan, game development, virtual reality technology, mobile gaming, optimization and game development, hardware and a whole lot more.

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5th Scandinavian Conference on System and Software Safety

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Illya Rudkin from Khronos Member Codeplay will be speaking at the 5th Scandinavian Conference on System and Software Safety on Standardizing Technologies for Safety Critical Systems. Learn more about this talk on the Khronos events page.

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NVIDIA GPU Technology Conference (GTC2017) to offer great sessions on Khronos Technology

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The GPU Technology Conference (GTC2017) will be running from May 8-11 this year in San Jose Convention Center. This year will see many sessions related to Khronos Technology including OpenCL, OpenGL, OpenVX, Vulkan and WebGL. Check a list of Khronos technology only sessions on the Khronos site, or visit the NVIDIA GTC site to see all sessions.

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Getting more out of Qt Quick with OpenVG

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In Qt 5.9 is now possible to render Qt Quick applications with OpenVG when using hardware that supports it. This is made possible by a new scene graph adaptation that uses EGL and OpenVG to render Qt Quick scenes.

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Khronos opens blog to third party developers

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Khronos wants to hear from you; what you see as important in the industry, developments, trends, tips, and new practices from your perspective. Learn more about what's involved and how to contact us to submit your blogs.

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ARM announces Computer Vision and Machine Learning library with OpenCL

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ARM has open-sourced a new compute library with GPU support via OpenCL as well as CPU support with NEON usage. The ARM Compute Library works on both Linux and Android. Source: Phoronix.

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Feral Interactive announce Mad Max Beta on Vulkan

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Feral Interactive posted on their Facebook page "We’re crazy excited to announce that Mad Max is getting revved to utilise Vulkan, the Khronos Group’s next-generation graphics API." Instructions on how to sign up for the beta are online. Phoronix has posted a short benchmark comparing Mad Max on OpenGL and Vulkan.

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Khronos Milano Chapter with Autodesk for the upcoming Design Week in Milan

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The Khronos Milano Chapter is thrilled to renew the collaboration with Autodesk for the upcoming Design Week in Milan, Italy - April 4-9. The Milano Chapter will be presenting a series of talks on the "Future of Making Things." Showing how companies are adopting 3D open standards as WebGL and glTF to deliver new solutions for the world of interior design, architecture and manufacturing.

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