Developers related stories

2018 Vulkan Developer Day in Montréal

• Tags: Vulkan DevDay Ubisoft

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Join the folks that formed the standard for a day packed with sessions on how to get the most out of Vulkan. Learn the latest developments in the Vulkan API and hear from other graphics developers about their experiences. Learn about new features in Vulkan 1.1, including subgroup functionality, the shader toolchain for HLSL in Vulkan, memory management, and more. The day will include breakout sessions to facilitate discussions on specific use cases, and lessons learnt by developers porting to Vulkan. Speakers confirmed from AMD, Google, LunarG, NVIDIA, Qualcomm and Samsung, with more to come! There will be plenty of opportunities to provide your feedback, and a Q&A panel comprised of the speakers of the day – so bring your toughest questions! Registration is now open.

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IWOCL 2018 - The 6th International Workshop on OpenCL - May 14-16

• Tags: HPC OpenCL IWOCL workshop DevDay C++

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The Khronos Group is once again sponsoring the The International Workshop on OpenCL (IWOCL). An annual meeting of OpenCL application developers, researchers and suppliers coming together to share OpenCL best practice and to promote the evolution and advancement of the OpenCL standard. Distributed & Heterogeneous Programming for C/C++ (DHPCC++) will take place on the workshop track of the IWOCL with #IWOCL2018 being held in Oxford, UK, on May 14-16, 2018. Learn more about IWOCL 2018 and Register today.

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OpenVX Workshop at Embedded Vision Summit - Neural Networks and Embedded Vision

• Tags: OpenVX NNEF workshop Neural Networks DevDay EVS

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Don’t miss this year’s OpenVX Workshop at Embedded Vision Summit on May 24th, 2018. Khronos will present a day-long hands-on workshop all about OpenVX cross-platform neural network acceleration API for embedded vision applications. We’ve developed a new curriculum so even if you attended in past years, this is a do-not-miss, jam-packed tutorial with new information on computer vision algorithms for feature tracking and neural networks mapped to the graph API. We’ll be doing a hands-on practice session that gives participants a chance to solve real computer vision problems using OpenVX with the folks who created the API. We’ll also be talking about the OpenVX roadmap and what’s to come.

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OpenCL enabled FPGAs step toward mainstream in Dell, Fujitsu enterprise servers

• Tags: SDK OpenCL FPGA

Enterprises should find it easier to tap the benefits of FPGAs now that Dell EMC and Fujitsu are putting Intel Arria 10 GX Programmable Acceleration Cards into off-the-shelf servers for the data center. The Arria 10 GX cards offers the Intel FPGA SDK for OpenCL to help ease programming hurdles. Xilinx has also been building up the software stack for its own FPGA product families, and recently announced what it calls a new category of programmable chip – the Adaptive Compute Acceleration Platform (ACAP). It says that developers can work with ACAPS using standard tools like C/C++, OpenCL, and Python.

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UploadVR Blog: How OpenXR and glTF could get us closer to the OASIS

• Tags: glTF OpenXR VR

A new blog post on UploadVR provides a blueprint for people to think about the spatial computing revolution over the next six years. Part of this future looks how a combined roll-out of OpenXR with the broader adoption of formats like glTF may allow us to start to see the underpinnings of an actual interconnected universe like the OASIS or Metaverse.

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Khronos Group launches SPIRV LLVM Translator

• Tags: SPIR Github LLVM

The Khronos Group has made public the SPIRV LLVM Translator Github repository which contains source code for the LLVM/SPIR-V Bi-Directional Translator, a library for translating between LLVM and SPIR-V. The LLVM/SPIR-V Bi-Directional Translator is open source software.

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Cesium Blog: Draco Compressed Meshes with glTF and 3D Tiles

• Tags: glTF cesium Blog Draco Compression

Draco is a glTF extension for mesh compression along with an open-source library developed by Google to compress and decompress 3D meshes to significantly reduce the size of 3D content. Cesium has been collaborating with Khronos and Google to make Draco a glTF extension, and you can now load Draco compressed models and 3D tilesets in Cesium. Learn more about Draco, how it works and what it has to offer.

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Vulkan CTS 1.1.1.0 has been released

• Tags: Vulkan CTS

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The Khronos Group has released Vulkan CTS 1.1.1.0. This is the first major update since the initial 1.1.0.3 release and adds adds 26272 new tests.

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GPU Open: V-EZ brings “Easy Mode” to Vulkan

• Tags: GPU Vulkan OpenGL Tutorial

AMD is announcing the release of V-EZ, a middleware layer that significantly reduces the house-keeping overhead of Vulkan making it easier to use and more accessible to a broader base of developers. V-EZ will still retain the most powerful capabilities of Vulkan but with a simplified API that can be mixed with standard Vulkan where needed. Read on to learn more about some of V-EZ’s key technical features.

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2018 Embedded Vision Summit - May 22-24 - Registration now open

• Tags: Event OpenVX NNEF workshop Neural Networks

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Don’t miss this year’s OpenVX Workshop at Embedded Vision Summit. Khronos will present a day-long hands-on workshop all about OpenVX cross-platform neural network acceleration API for embedded vision applications. We’ve developed a new curriculum so even if you attended in past years, this is a do-not-miss, jam-packed tutorial with new information on computer vision algorithms for feature tracking and neural networks mapped to the graph API. We’ll be doing a hands-on practice session that gives participants a chance to solve real computer vision problems using OpenVX with the folks who created the API. We’ll also be talking about the OpenVX roadmap and what’s to come. Registration is now open. Early bird pricing ends April 10th.

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