glTF related stories

glTF now has its own official tag on Stack overflow

Looking for help with glTF, the Khronos gl Transmission Format? Stack overflow makes it a little bit easier to find glTF questions and answers with a glTF tag.

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Khronos Group President Neil Trevett on glTF: The ‘JPEG for 3D Objects’

Road to VR sat down with the Khronos Group President Neil Trevett at the Khronos Group SIGGRAPH Party to discuss glTF. There’s a glTF validator (drag and drop) that’s available, as well as this glTF resource page on the Khronos Group’s website.

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New drag and drop to convert OBJ models to glTF

This tool converts COLLADA (.dae) models or OBJ models to glTF for use with Cesium. You may upload one at a time or multiple models with drag and drop. You can also select a single zip file containing both model and textures or drag and drop them together onto the canvas below. Once uploaded, a self-contained glTF file will be downloaded and a model preview will be shown below.

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Khronos BOF Video from SIGGRAPH now online

The Khronos Group has posted video from all of the Khronos BOFs on Youtube. The following video and all the matching presentations are now ready to view:

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Khronos BOFs from SIGGRAPH Video, Slides and Photos… now online

Khronos has put online a lot of the BOF content from the SIGGRAPH. There a lots of photos here and here, hi-res video from the live stream and all of the slides from the presentations.

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Khronos Showcases Significant glTF Momentum for Efficient Transmission of 3D Scenes and Models

The Khronos Group today announced significant momentum behind the glTF (GL Transmission Format) royalty-free specification for the transmission and loading of 3D content. Since the launch of glTF 1.0 in September 2015, Khronos has released an open source glTF validator, commenced community review of the glTF 1.0.1 specification that incorporates industry feedback for enhanced interoperability, successfully registered glTF as a MIME type with IANA and has catalyzed a growing array of importers, translators and tools supporting the glTF standard. More information on glTF specifications and activities is available on the Khronos website. Read the press release.

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New Vulkan t-shirt designs for 2016… and more

Looking to tell the world which standards you support? Our collection of shirts on TeeSpring can help. Buy one of our "Vulkan - The Future of Graphics", glTF, OpenVX or "Khronos - We've got standards" at our cost price. Check out our online store today.

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AMD and Khronos post GDC related presentations online, Vulkan, WebGL, glTF and more

Both AMD and Khronos Group now have their GDC related presentations online. You will find the AMD list of presentation on their new GPU Open website. Khronos has their presentations and videos listed on their event page archive.

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Khronos Group RFQ for a glTF Validator. Deadline March 31st 2016


The Khronos Group has put out a request for quote (RFQ) for a glTF Validator. The primary goal of this project is to create a glTF Asset Validator: a tool to validate that a glTF asset conforms to the glTF spec. This will be used to validate pipeline tools such as converters, exporters, and optimizers. Complete information is available online.

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Vulkan, WebGL & glTF sessions today!

The Khronos Group is holding a series of sessions today in San Francisco. If your are at GDC, take a break and a 5 minute walk over to Green Space to see one of the several sessions Khronos will be hosting. Start the day off with Jon Peddie Research at 8:30AM PT. After a short break there will be 3 back-to-back sessions: WebGL+glTF at noon, Khronos Chapters lunch at 1PM and Vulkan at 2PM. Ending the day off will be a large Khronos Social from 7PM-9:30PM. All the details you need are on the Khronos event page. Unable to attend? No worries, Khronos has you covered with a Livestream of both the WebGL + glTF session and the Vulkan session. We're expecting a lot of people today and space is limited. Please be sure to register for one of the few remaining spots if you haven't done so already.

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