The call for authors for the upcoming WebGL Insights book is now out. We invite proposals for articles on intermediate and advanced WebGL techniques. We invite hardware vendors, browser developers, WebGL-engine developers, application developers, researchers, educators, and others with WebGL experiences they want to share. WebGL Insights will be published by CRC Press for SIGGRAPH 2015.
If you were lucky enough to be in TO at last nights Toronto Chapter WebGL meetup at Verold, then you will have had a good night. For those that couldn't make it, you can find slides from Victor Porof online.
Khronos OpenROAD is an animated video featuring all the royalty-free Khronos APIs working together in an open ecosystem. We started with an idea: a simple sketch of a sports car–and then show how Khronos APIs make it a reality. Our technology powers everything from the initial CAD design and simulation using OpenGL and OpenCL, to the in-car entertainment and communications using OpenSL ES, OpenMAX, and OpenVX, to its starring role in a mobile game using WebGL and WebCL.
Khronos announced a call for participation today in a project to define a future open standard for high-efficiency access to graphics and compute on modern GPUs. Key directions for the new ground-up design include explicit application control over GPU and CPU workloads for performance and predictability, a multithreading-friendly API with greatly reduced overhead, a common shader program intermediate language, and a strengthened ecosystem focus that includes rigorous conformance testing. Fast-paced work on detailed proposals and designs are already underway, and any company interested to participate is strongly encouraged to join Khronos for a voice and a vote in the development process. Complete information on joining the Khronos Group is available online.
ARM will be holding a series of talks at SIGGRAPH on Monday August 11 in room 118-120 from 9AM - 10:30AM. Included in these talks are "Mobile GPU Compute: Exploring the Mobile GPU Through OpenCL" and "ASTC: The Extra Dimension". You may view a complete list of Khronos Technology related talks on our SIGGRAPH event page.
If you work in graphics, you live and die by your tools. if you work in graphics for the web, this means Chrome or Firefox developer tools. Join the Khronos Toronto Chapter to discuss and learn about the latest web tools in Firefox and Chrome for WebGL and WebCL. For OpenGL folks there'll be a discussion to compare web graphics tools to native graphics tools.