OpenGL related stories

NVIDIA GPU Technology Conference lists additional Khronos Technology sessions

• Tags: GPU Members Vulkan WebGL OpenCL OpenGL OpenVX Event

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The GPU Technology Conference (GTC2017) will be running from May 8-11 this year in San Jose Convention Center. This year will see many sessions related to Khronos Technology including OpenCL, OpenGL, OpenVX, Vulkan and WebGL. NVIDIA has just added more sessions to their schedule. Check a list of Khronos related sessions on the Khronos site, or visit the NVIDIA GTC site to see all sessions.

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OpenGL, OpenGL ES & Vulkan Tools Survey Results

• Tags: Vulkan OpenGL OpenGL ES Survey

Recently the developer ecosystem team at Samsung conducted a survey to elicit responses from developers on the tools that they are using currently on various platforms (desktop and mobile) and across APIs. The results are now posted online.

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NVIDIA GPU Technology Conference (GTC2017) to offer great sessions on Khronos Technology

• Tags: GPU Members Vulkan WebGL OpenCL OpenGL OpenVX Event

The GPU Technology Conference (GTC2017) will be running from May 8-11 this year in San Jose Convention Center. This year will see many sessions related to Khronos Technology including OpenCL, OpenGL, OpenVX, Vulkan and WebGL. Check a list of Khronos technology only sessions on the Khronos site, or visit the NVIDIA GTC site to see all sessions.

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GPU Caps Viewer 1.34.0 Released with new Vulkan and OpenGL Demos

• Tags: Vulkan OpenCL OpenGL

GPU Caps Viewer 1.34.0 adds the support of the latest GeForce GTX 1080 Ti, Radeon RX 580, RX 570 and RX 560 (based on Polaris 10/11 GPUs) as well as Radeon Pro WX 7100, WX 5100 and WX 4100. New Vulkan and OpenGL demos (based on GeeXLab engine) have been added in the 3D demos panel. GPU Caps Viewer is a graphics card information utility focused on the OpenGL, Vulkan, OpenCL and CUDA API level support of the main (primary) graphics card. Complete changelog is online.

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Around the world this March - Six Chapter Meetups

• Tags: Chapters WebGL OpenXR 3D Portability

Khronos Chapters are very busy this month with a total of six meetups around the world. Meetups are taking place this March in Milano, Oslo, Cluj Romania, London, Prague and Boston. Check out the details of each meetup and join one for an educational and fun look at Khronos Technology. No Chapter near you? Find out how you can start your own Chapter.

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Imagination blog on Unreal Engine and the ray tracing revelation - Vulkan

• Tags: Game Engines Vulkan OpenGL OpenGL ES

Imagination Technologies latest blog is broken into two parts: The first part discusses issues related to the artist and the production of game scene assets. The second part describes the software engineering project to integrate the Unreal Engine with Imagination’s PowerVR GR6500 Wizard development hardware, and their Vulkan driver with their proposed ray tracing API extensions, in order to demonstrate ray tracing functionality running in a well-known game engine.

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Igalia contributions to Intel OpenGL 4.5 certified drivers

• Tags: Conformance OpenGL

Igalia has contributed several features and bugfixes that helped achieve this important milestone. During the last several months, Igalia has been working hard on improving the Intel driver to enable 64-bit floating point support. We developed OpenGL extensions such as ARB_gpu_shader_fp64 and ARB_vertex_attrib_64bit, which were a major contributor to increasing the supported OpenGL version. As members of the Khronos Group, Igalia also had the opportunity to contribute tests and bugfixes to the conformance suite itself.

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GLUS docs for OpenGL and OpenVG now on Github

• Tags: OpenGL OpenVG

GLUS for OpenGL and OpenVG documentation can now be found on Github. The cross platform and cross Graphic Library UtilitieS (GLUS) is an open-source C library, which provides a hardware and operating system abstraction plus many functions usually needed for graphics programming using OpenGL, OpenGL ES or OpenVG.

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Intel announces certified drivers on Linux for OpenGL 4.5, OpenGL ES 3.2 and Vulkan 1.0

• Tags: Conformance drivers Vulkan OpenGL OpenGL ES

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Intel now has drivers certified for the most advanced versions of all three open industry-defined 3D graphics APIs on Linux: OpenGL 4.5, OpenGL ES 3.2 and Vulkan 1.0. OpenGL 4.5 certification was announced 3 February 2017 on the Khronos Group's Conformant Product page.

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Xenko Game Studio docs include Vulkan and OpenGL ES

• Tags: Vulkan OpenGL OpenGL ES

A recent update to the Xenko Engine docs include how to select your platform, including Vulkan, OpenGL and OpenGL ES.

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