WebGL related stories

Artillery working on HTML5 and WebGL console quality game for the browser

Artillery gaming company is made up of former Google and Facebook engineers and Sean "Day[9]" Plott--host of StarCraft strategy webshow The Day[9] Daily--as lead game designer, plans to use WebGL and HTML5 to create console-quality games for browsers. While little is known about the game, Artillery's mission statement is "dragging core gaming kicking and screaming into the browser using the latest HTML5 and WebGL technology".

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Upcoming Chapters meetups

Khronos Group Chapters are having a couple of upcoming meetups. One in New York and the other in Cambridge UK. Find out more about the Khronos Group Chapters. We have lots of information online if you are interested in starting a Chapter where you are.

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WebGL and HTML5: Is this the future of gaming?

Marcus Kruger from Goo Technologies discusses why he and his company see WebGL and HTML5 as the future of gaming... in the cloud.

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WebGL editor CopperCube 4.2 released

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CopperCube, the WebGL 3D editor for creating interactive 3D apps and websites has just been released in version 4.2. It now supports normal maps, import of Blender .blend files, using precalculated lightmaps, includes WebGL performance improvements, and much more. A detailed list of the changes in this free update can be viewed on the website.

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The History of Visual Magic in Computers: How Beautiful Images are Made in CAD, 3D, VR and AR

Jon Peddie from Jon Peddie Research has published a new book "The History of Visual Magic in Computers: How Beautiful Images are Made in CAD, 3D, VR and AR." If you have ever looked at a fantastic adventure or science fiction movie, or an amazingly complex and rich computer game, or a TV commercial where cars or gas pumps or biscuits behaved liked people and wondered, “How do they do that?”, then you’ve experienced the magic of 3D worlds generated by a computer. This book will guide you through the history of how this came about and show you a little about how it's all done. Dr. Jon Peddie is one of the pioneers of the graphics industry and was recently named one of the most influential analysts.

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AEC Hackathon: An Industry First

The first Architecture, Engineering, Construction Hackathon. The AEC Hackathon is using open source and open standard technologies to develop the AEC Hackathon’s software solutions--cloud-based solutions are encouraged. Some data sets and API’s (REST, REST3D, etc.) will be distributed before the event for all registered attendees. Technologies being encouraged include 3D Gaming, BIM, XML, iOS, Android, HTML5/javascript among others. Running from November 8th to 10th this fall, space is quickly filling up, so hurry to get your tickets!

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Real world use for WebGL in web development

Time for web developers to learn WebGL. A great little demo showing off a possible real world use of WebGL.

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WebGL craze at SIGGRAPH 2013

Dr Rémi Arnaud from AMD offers a great review the WebGL community and a round up of just how fast WebGL is catching on, from SIGGRAPH 2013. "The SIGGRAPH 2013 WebGL BOF definitely had the kind of energy and vibrant community that I took for granted when at Silicon Graphics, but have since learned is rare. WebGL is an enabler;" writes Remi.

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Microsoft posts Internet Explorer 11 preview guide for developers including WebGL section

The IE11 preview guide is meant as an early look at developer features and standards included in Internet Explorer 11. Included is a section for WebGL.

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Mozilla prototype of WebGL 2.0 features

Mozilla has released a prototype of experimental WebGL 2.0 features in its nightly and Aurora builds. Find this and more WebGL goodness on Learning WebGL.

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