"Into Tomorrow" broadcasts from Siggraph 2010 in Los Angeles, CA. Dave Graveline interviews Neil Trevett from The Khronos Group & NVIDIA. Dave and Neil discuss WebGL and "Pixels in the Palm of your hand" More videos about the Khronos Group can be found on the YouTube Khronos Channel.
Cédric Pinson has written a short but concise overview of what WebGL is, and where it is going.
The 2010 GPU Technology Conference will run from September 20th - 23rd at the San Jose Convention Center. Pre-conference tutorials will include OpenCL optimization techniques and an introduction to OpenCL. The latest OpenGL features will discussed along with NVIDIA specific extensions. A fifty minute talk on WebGL will introduce this newly emerging standard and help you get started in WebGL development.
WebGL is on the list of possible panels for the upcoming SXSW event in March 2011. If you would like to see WebGL have a spot, please head over to the SXSW PanelPicker website and give your vote.
Along with the OpenGL, OpenCL and COLLADA slide sets from the Khronos related SIGGRAPH BOFs, WebGL slides have just been uploaded. Vladimir Vukicevic from Mozilla gives an overview and state of WebGL, Ken Russell from Google discusses WebGL in Chrome, Dan Lecocq, KAUST talks about WebGLot, Dennis Ippel, AKQA discusses WebGL in interactive media advertising, Marco di Benedetto talks about SpiderGL and Johannes Behr from Fraunhofer talks about X3DOM.
The folks at WebGL Camp have posted videos of most of the talks online. If you missed the show, now is the time to grab your favourite drink, sit back in your comfy chair and enjoy the first ever WebGL Camp. See who's pushing WebGL, learn how to use WebGL, see how WebGL works with other technologies.
WebGL Camp at Wallenberg Hall, Stanford University on June 25th 2010, has announced the speaker lineup, and what a lineup it is. Mark Barnes, Biodroid Productions and Work Group Chair for COLLADA will focus on the importance and value of content and how to achieve it with COLLADA. Along with Mark there will be: Peterson Trethewey, O3D; Paul Brunt, GLGE; Giles Thomas, Learning WebGL; Daniel Horn, Sirikata; Daniel B. Miller, Katalabs; Trevor Smith, Spaciblō; Ewen Cheslack-Postava, Stanford Computer Science; Vladimir Vukicevic, Mozilla Firefox; Alan Chaney, Mechnicality and Google Chrome 3D Team.
The first WebGL Camp is quickly approaching on June 25th, at Stanford University in Palo Alto, California. According to Learning WebGL the following will be speaking at the camp: Vladimir Vukićević, the originator of Canvas3D and WebGL, Trevor Smith of Spaciblo, and Google’s Peterson Trethewey (on O3D and WebGL).
The Khronos Group will be at SIGGRAPH 2010 this year in Los Angeles with their own booth. Visit Khronos at booth # 1201 and pickup a free laminated reference card for OpenCL and OpenGL as well as see some amazing demonstrations from Imagination Technologies, Rightware, HUONE, Vivante and DMP. As well, there will be a number of BOFs this year including the much anticipated OpenGL BOF, COLLADA, OpenCL, Mobile API and new this year, the WebGL BOF. Be sure not to miss out by registering for your spot today. Space is limited so please don't wait til the last minute. Complete details on all the events at SIGGRAPH that Khronos will be a part of are available online.
Inotube.com has posted an interesting demo of WebGL that displays non-streaming sparse octal voxels. The demo runs fairly quickly and gives one some good insight into the future of using octal voxels for computer graphics. A short article behind the building of this demo is here, and the demo is here.