WebGL related stories

Creating the worlds smallest WebGL page

A little fun for Monday morning, Scott Downe has created a WebGL page that is only 88 characters in size. He challenges any one to create a smaller page. Although the WebGL page is blank, it makes for an interesting challenge in optimization, and reminds me of the day when programming, every byte counted.

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OurBricks Imports COLLADA Files into a Shareable Space on the Web

OurBricks is the latest project from Linden Lab alum Henrik Bennetsen, founder of the WebGL-powered KataSpace, and it's his latest effort to bring 3D immersive experiences to the web.

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Mozilla enables WebGL by default in Firefox Beta 8

WebGL is now enabled by default in the latest FireFox Beta 8 browser. Principal Firefox Engineer Vlad Vukicevic commented on his blog "3-D games, interactive product displays, scientific and medical visualization, shared virtual environments, and 3-D content creation all become possible on the web." Unlike desktop or mobile OpenGL development, it’s very easy to get started with WebGL. Some simple HTML and JS content lets you immediately start writing WebGL code. Firefox 4 Beta is available here.

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Chrome ships WebGL on by default

Google has taken the first step in getting wide spread public acceptance of WebGL by shipping their Chrome browser with WebGL turned on by default. To show you some of the possibilities of WebGL, Google labs also launched a Google Earth for the human body, dubbed Body Browser. There are other WebGL demos available from Google and on the official WebGL website.

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Khronos Group prepares for SIGGRAPH ASIA 2010 DevU

The Khronos Group is hosting a Khronos Developer University co-located with SIGGRAPH Asia. Numerous Khronos members have joined together with each member taking a demonstration suite to create a large number of exciting demos in the Khronos Pavilion on the SIGGRAPH trade show floor. On December 17th Rightware is sponsoring a Beer and Demo Social. Complete dates, and schedules are available on the Khronos website. The Khronos Group has just wrapped up very successful events in Beijing and Tokyo.

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Amazing WebGL earthquake visualization

An amazing showcase of WebGL in the scientific community. Using earth imagery and data from NASA with earthquake data from the U.S. Geological Survey, Dean McNamee and Marcin Ignac have created a must see visualization of earthquakes over the past 30 years.

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Update your WebGL Demos

Vladimir Vukicevic, Work Group Chair for WebGL thanks everyone for their contributions and support of WebGL over the past year. Further, Vladimir is requesting that everyone try to update their WebGL demos. Especially if you have a demo that is listed on the WebGL User Contributions page. "If you have time, please try to update your apps so that they will run on a recent Firefox or Chrome nightly build. If you're unable to do so, it would be helpful if you could add a note to the page saying that it was written for an earlier version of WebGL, and is not expected to run on 1.0." wrote Vladimir Vukicevic, "Also, if your app is listed on http://khronos.org/webgl/wiki/User_Contributions please try to update it! We'll be going through that page soon and removing entries that don't work with the current spec."

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WebGL Camp talk videos online—live streaming

If you missed the first WebGL camp, no worries, videos of the eleven talks are online. The videos cover O3D, GLGE, COLLADA, WebGL and Sirikata. WebGL #2 is just around the corner on December 14th 2010. There will be live streaming of the whole event so there's no missing it this time.

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WebGL announces official extension registry

The WebGL working group recently announced the availability of the WebGL extension registry. The current URL is not permanent and will most likely changed. "The WebGL extension registry contains specifications for extensions to the core WebGL API. Most of these extensions are incorporated directly from the OpenGL ES or OpenGL extension registries, and refer to those extensions for their behavioral definition. Because WebGL extensions are specified as Web IDL interfaces, each specification also includes the IDL to which each implementation will comply."

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Katalabs releases Kataspace—WebGL/HTML5 front-end to Sirikata

Katalabs is excited to announce the release of KataSpace; a WebGL/HTML5 front-end to the Sirikata based multi-user 3D environment. The application allows you to build MMO or Second Life style virtual worlds and deploy them on any web page available to anyone running a modern web browser--including the one on your smartphone or iPad.

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