WebGL related stories

WebGL Camp talk videos online—live streaming

If you missed the first WebGL camp, no worries, videos of the eleven talks are online. The videos cover O3D, GLGE, COLLADA, WebGL and Sirikata. WebGL #2 is just around the corner on December 14th 2010. There will be live streaming of the whole event so there's no missing it this time.

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WebGL announces official extension registry

The WebGL working group recently announced the availability of the WebGL extension registry. The current URL is not permanent and will most likely changed. "The WebGL extension registry contains specifications for extensions to the core WebGL API. Most of these extensions are incorporated directly from the OpenGL ES or OpenGL extension registries, and refer to those extensions for their behavioral definition. Because WebGL extensions are specified as Web IDL interfaces, each specification also includes the IDL to which each implementation will comply."

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Katalabs releases Kataspace—WebGL/HTML5 front-end to Sirikata

Katalabs is excited to announce the release of KataSpace; a WebGL/HTML5 front-end to the Sirikata based multi-user 3D environment. The application allows you to build MMO or Second Life style virtual worlds and deploy them on any web page available to anyone running a modern web browser--including the one on your smartphone or iPad.

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The Battle for 3D on the Web: Flash vs WebGL

cnet's Deeptech is taking an indepth look at 3D on the web, Flash versus WebGL. With Flash's Molehill beta due out mid 2011, and WebGL 1.0 Spec due out shortly, the article covers most of the traditional arguments from both sides. Of note, Vladimir Vukicevic from Mozilla, states "it's unlikely that the standard will move from within Khronos, however we expect the standard to be published by both Khronos and eventually the W3C. We're working to make that happen in time for the 1.0 spec release."

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WebGLet - getting rid of the boring bits of WebGL

The first version of WebGLet, a javascript library for creating WebGL applications, is out. WebGLet helps with the boring bits of WebGL, making your life easier without tying you into a full scene graph engine.

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Copperlicht 1.3.1 released

CopperLicht is a JavaScript 3D engine for creating games and 3d applications in the webbrowser. It uses the WebGL canvas supported by modern browsers and is able to render hardware accelerated 3d graphics without any plugins. This update sees a few bug fixes as well as having its own name space defined in JS to avoid conflicts with other libraries, such as jQuery.

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New San Francisco Bay Area WebGL meetup group

Tony Parisi is co-organizing a San Francisco Bay Area WebGL meetup. Details and upcoming schedules can be found on the meetup page.

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General 3D Announces World’s First Web-Based HTML5/WebGL Stereoscopic 3D System

General 3D announced the first web-based 3D stereoscopic system to stream 3D stereoscopic videos using only a browser. This new system uses the HTML5 and WebGL standards being built into Mozilla FireFox, Google Chrome and Apple Safari. Currently the site appears to work only with Firefox 4 beta.

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WebGL: Bringing 3D to the Web slides from GPU Technology Conference 2010

NVIDIA has posted the complete slide set on 'WebGL: Bringing 3D to the Web' presented by Vladimir Vukicevic from Mozilla online. The slides include the live voice-over by Vladimir from the actual presentation.

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Blender to WebGL exporter

Blender users rejoice. There is now an exporter for Blender so you can export your objects into WebGL javascript.

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