Videos from the WebGL Camp in Orlando Florida are now online. There are 5 video session in total.
Opera ports its WebGL hardware acceleration from Opera Mobile to the Android version of Opera Mini 7.
RIM is exemplifying the fact that you can take WebGL browser games and turn them into native apps using WebWorks on the PlayBook with the game feeling like a native game.
The HTML5-powered Opera TV Store is now on show at IP&TV World Forum in London. It's packed with new cool features such as the ability to render WebGL content. Game developers can bring their WebGL-based games to connected TVs running the Opera TV Store.
Eric Moller from Opera has posted an excellent 14 part video instructional on YouTube. Check it out!
Did you miss the WebGL Meetup we held along side GDC last week? No worries, we recorded the entire meetup, and have posted it in four parts on YouTube (part one, two, three) and as podcasts. With Tony Parisi as moderator, the WebGL meetup covered lots of ground, including a spec update, lots of demo's and a security corner with Ken Russell from Google. The slide presentation in PDF format from the meetup is also online.
The Khronos Group commenced the opening events of its most recent tour to Beijing and Shanghai. The Khronos Board of Directors, including AMD, Apple, ARM, Epic, Ericsson, Freescale, Imagination Technologies, Intel, Nokia, NVIDIA, Oracle, Qualcomm, Samsung, SONY and Texas Instruments, has made engaging the participation of Chinese industry a priority and has committed significant financial and staffing resources to Chinese activities. Khronos standards include OpenGL ES, the 3D graphics API used to power the user interface, games and applications on almost every smartphone in the world, OpenCL for heterogeneous parallel computation and WebGL for 3D graphics for HTML5.
Cell Cycle lets you design your own closed cell object and then have printed in various nylon colours or sterling silver. This release is a major update from the old app that was written in Java.
WebGL Inspector is a tool inspired by gDEBugger and PIX with the goal of making the development of advanced WebGL applications easier. What Firebug and Developer Tools are to HTML/JS, WebGL Inspector is to WebGL.