WebGL related stories

WebGL library CopperLicht 1.8 released

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The free WebGL library CopperLicht has just been released in version 1.8. New features are animation blending, directional lights, iOS 8 support, touch aware browser support, compatibility with the just released CopperCube 5 editor, and much more. CopperLicht can be downloaded for free from its website, which also includes some demos of it in action.

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CopperCube 5 released

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CopperCube, the game engine focussing on WebGL has just been released in version 5. It now includes terrain support, video playback, network communication, iOS 8 WebGL support, shader programming, animation blending, and much more. There are also two new WebGL demos available on its website, showing it in action. A list of the new features with images is available as well.

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New Nvidia Shield Tablet for the Winning WebGL Widget Entry

NVIDIA has co-sponsored the WebGL Widget contest by contributing a new Shield Gaming Tablet as one of the prizes. This is in addition to two WebGL books Toni Parisi by sponsored by O’Reilly media; and the WebGL book by Sumeet Arora sponsored by Packt Publishing. Submit your best WebGL Widget by November 25 for a chance to win! We've recently increased the size limit from 30K to 200K. What can you create?

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WebGL now runs on Apple iOS 8

WebGL is getting closer to running on all browsers, with Apple adding WebGL to the recently released iOS 8. A complete list of WebGL compatible browsers is available here.

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Fonts and Models in WebGL meetup in London

The WebGL Workshop London Meetup Group will be holding another WebGL meet-up in London on September 25th 2014.This month they'll take a look at using fonts (and possibly models) in raw WebGL, Three.js, Babylon.js and (hopefully) PlayCanvas. Autodesk will also give a brief presentation of their online model viewer. Held at the SkillsMatter on Goswell Road London, there are a few prerequisites. Check it out, and if you can make it, please be sure to reserve your spot.

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Calling all WebGL developers… Contest time again!

Calling all WebGL developers: It’s time to put on your WebGL design hat again – announcing the launch of the second WebGL Widget Contest. Who will win? Whoever submits the coolest-looking widget! The winning entry will be posted on the Khronos website with a link back to the developer’s site, and the winner will receive three WebGL books. You can do so much with WebGL... show us your stuff! Learn more about the contest and upload your entries. The contest ends on November 25, the winner will be notified and publicly announced on December 2 (in time for SIGGRAPH Asia).

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WebGL Paris event in October

WebGL Paris is an open free event targeting developers, researchers, artists or students interested directly or indirectly to the WebGL technology. It is French spoken and framework agnostic. Long and short WebGL lectures and workshops will take place throughout the afternoon and evening. Registration to the event is available on the event website.

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WebGL Insights: Call for Authors

The call for authors for the upcoming WebGL Insights book is now out. We invite proposals for articles on intermediate and advanced WebGL techniques. We invite hardware vendors, browser developers, WebGL-engine developers, application developers, researchers, educators, and others with WebGL experiences they want to share. WebGL Insights will be published by CRC Press for SIGGRAPH 2015.

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Khronos Toronto Chapter WebGL meetup a success

If you were lucky enough to be in TO at last nights Toronto Chapter WebGL meetup at Verold, then you will have had a good night. For those that couldn't make it, you can find slides from Victor Porof online.

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Khronos BOF slides from SIGGRAPH 2014 now online

The Khronos Group has posted some of the slide sets from the 2014 SIGGRAPH BOF presentations online.

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