With only a few days remaining to signup for a seat, the Khronos Group meetups at GDC 2014 are quickly approaching. We're looking forward to seeing everyone for lots of learning, prizes and refreshments. Complete details are online for our 7 meetups. Our seven meetups include OpenCL and WebCL, OpenGL ES and OpenGL, WebGL, COLLADA with glTF and OpenVX, Camera and StreamInput. As well a joint press conference with the PC Gaming Alliance will take place on March 19th 2014, with lots of interesting news for everyone. There will be many speakers from many companies. This is a not to be missed 2 day event for anyone going to GDC.
Join the Khronos Group's WebCL and WebGL work groups at this Intel sponsored O'Reilly conference. Hear Tasneem Brutch and Steven Eliuk from the WebCL working group and Tony Parisi from WebGL and glTF working groups.
"Year 0" is a commercial online massively multi-player strategy game released by Legendary Games using Goo Technology and WebGL.
Cesium has introduced full support for glTF models. A demo with example aircraft, ground vehicle, and character models is available. There is also a tutorial on how to use the Cesium API for glTF, and a tool to convert COLLADA to glTF (based on COLLADA2GLTF).
SketchUp 2014 has been released along with a new version of SketchUp and a completely revamped 3D Warehouse. There are quite a few enhancements to the main SketchUp product, including tweaks to the core SketchUp modeler and an updated API. For the 3D Warehouse, one of the best new features is a way to easily embed visuals of your 3D models via their new WebGL Viewer. As an example, the following embedded model should be fully 3D for most of you.
Erik Noreke, Khronos Group VP of Business Development and Work Group Chair of both OpenSL ES and OpenMAX AL, will be talking at the upcoming Wearable and Flexible Technologies World (WFTW) 2014 conference in Shanghai China. WFTW 2014 is the second annual Global Augmented Reality Summit and focuses on wearable technologies, including flexible electronics and augmented reality technologies.
The Khronos Group will once again be holding a series of Meet ups at this years Game Developers Conference in San Francisco.
A new tool for uploading 3D content with WebGL and scripting GLSL shaders online has been released. Currently models are uploaded directly from Blender. Everyone is welcome to upload their own art work.
The next London WebGL Workshop will be Thursday, February 20, 2014 6:30PM. We'll be taking a look at some of three.js's features, and maybe a look at some alternatives. The venue will once again be the SkillsMatter on Goswell Road, London.
On Thursday 13 February 2014 the first Khronos meetup in Amsterdam will take place. The goal is to learn about open media-standards from The Khronos Group and others. So when OpenCV is discussed, we’ll also talk OpenVX. Speakers include Ton Roosendaal of the Blender Foundation talking Blender and OpenGL and Maarten and Jurjen of ThreeDee Media talking WebGL. Complete details are available here and here.