With Unity 5 it is possible to port your games for the Web without the Unity Web Player. There are a few things you need to know before making your game work with WebGL. This post on Gamasutra will try to steer you in the right direction.
Khronos Group is at SIGGRAPH this week. If you are going be sure to bookmark our SIGGRAPH event page containing our complete list of BOFs and Khronos related sessions. We'll have free t-shirts, a Chapters BOF on Tuesday, several Khronos Tech BOFs on Wednesday as well as our famous After Party BOF Blitz where you can meet, ask questions and eat with some of the folks behind the Khronos technologies. Our Wednesday line-up includes:
- OpenVX & OpenCL @ 10am
- OpenCL, SYCL, & SPIR-V @ 11:00am
- WebGL & glTF @ 1:00pm
- Vulkan, OpenGL, & OpenGL ES @ 2:30pm
- and the Khronos After Party @ 6:00pm
Starting today at 2pm and running until Wednesday there is a good selection of Khronos related courses, papers and non Khronos BOFs. Be sure to also check out the Khronos member booths including AMD, Google, Intel, KDAB and The QT Company, MAXON, Microsoft, NVIDIA, Qualcomm and Unity.
The schedules for the all-day Khronos BOF Blitz and famous BOF Blitz After Party are now online. Featuring four BOFs on Wednesday July 27th, and a 5th BOF on Tuesday July 26th for Khronos Chapters. We've also compiled a list of all the SIGGRAPH sessions, courses, workshops and BOFs that contain Khronos Technology. Unsurprisingly there is a ton of Vulkan stuff going on this year. Checkout the event page today. Hope to see lots of you in Anaheim during SIGGRAPH!
Basemark, the developer of industry-standard benchmarks for performance and power consumption analysis, today launches Basemark Web 3.0 browser benchmarking tool. With the new tool, Basemark extends support from mobile devices and VR to all connected devices that run a modern web browser, such as laptops and desktop PCs.
It seems though the story of Experience Curiosity, a WebGL/Blend4Web-powered simulator developed by NASA, is not quite over. This interactive web application featuring the famous Mars rover won the highly prestigious Webby Award (aka Internet Oscar) granted to the most exemplary online projects of the year.
Are you a product designer working with 3D modeling or printing? Join "Khronos WebGL Milano" & "I Love 3D" at Autodesk on April 15th in Milan at the heart of Zona Tortona to learn more about turning ideas into reality with the new tools now available to designers. Spaces for The Future of Making Things are limited to 30 participants. Please register on the Milano Chapter page. Check out our complete list of upcoming Khronos Chapter meet ups around the world.
Tweaktown talked to Martin Best, Mozilla's Director of Platform Product Management about the future of WebGL and gaming in the browser. Martin says "We have been working to improve the performance, reach and capability of WebGL. WebGL 2 is in development and already in Firefox Nightly for testing." Read the entire interview.
Kathleen Maher from Jon Peddie Research writes "One of the most important technical advances to move technology forward is the development of WebGL, a variation on OpenGL that enables online code to take advantage of hardware processing. With the imminent arrival of WebGL 2.0 — expected by this summer — Peddie and Maher see benefits from hardware acceleration on the horizon."