The book starts with the basics of parallelization, covers the main concepts, grammar, and setting up a development environment for OpenCL, concluding with source-code walkthroughs of the FFT and Mersenne Twister algorithms written in OpenCL. The revised edition includes a summary of changes made in OpenCL Specification 1.2, reference functions corresponding to 1.2, and updated excursion environments. It is highly recommended for those wishing to get started on programming in OpenCL.
Everything you need to know about developing hardware-accelerated 3D graphics with WebGL! As the newest technology for creating 3D graphics on the web, in both games, applications, and on regular websites, WebGL gives web developers the capability to produce eye-popping graphics. This book teaches you how to use WebGL to create stunning cross-platform apps. The book features several detailed examples that show you how to develop 3D graphics with WebGL, including explanations of code snippets that help you understand the why behind the how.
Digital Media Professionals Inc. announced significant product expansion to its scalable SMAPH-S shader based Graphics IP Core product family including new high-end and OpenGL ES 2.0 compliant IP cores with multi core deployment (MP) support that offers the industry leading graphics rendering and computing performance, and SMAPH-S Lite, the most cost effective graphics IP core that offers the smallest OpenGL ES 2.0 compliant silicon footprint in the industry.
NVIDIA announces the dual-chip GeForce GTX 690, powered by two Kepler-generation GK104 graphics processors. With the help of 3072 stream processors, the device is set to establish new performance records. The card supportsOpenGL 4.2, OpenCL 1.2 and DirectX 11.1.
Kishonti Informatics has launched the community version of CLBenchmark 1.1 Desktop Edition. CLBenchmark provides a free and easy-to-use tool for consumers and media professionals to compare the processing power of different hardware architectures.
Three developer centric OpenCL webinars during the month of May (all times are PST):
- May 1st, 10AM: Accelerate Rendering by an Order of Magnitude with OpenCL, Plus a View to the Multi-core and Web-enabled Future
- May 9th, 9AM: Advanced OpenCL Debugging with AMD gDEBugger
- May 22nd, 11AM: Heterogeneous Compute Features of AMD CodeAnalyst Performance Profiler
AMD gDEBugger offers real-time OpenCL kernel debugging, which allows developers to step into the kernel execution directly from the API calls, debug inside the kernel, view all variable values across different work groups and work items. The new gDEBugger v6.2 adds Linux Support and support for OpenCL 1.2 beta drivers
Intel has released the Intel SDK for OpenCL Applications 2012 to support 3rd generation Intel Core processors. Supported seamlessly by the Intel HD Graphics Driver, OpenCL developers can now use compute resources across both the Intel CPU and Intel HD Graphics 4000. The SDK also supports interoperability with graphics and media APIs including Microsoft DirectX, OpenGL, and the Intel Media SDK.
AMD today announced a collaboration with Adobe Systems Incorporated to optimize a new set of GPU-accelerated features for Adobe products including the newly announced Adobe Photoshop CS6. Implementing GPU acceleration and incorporating OpenCL optimization improves the end-user experience by dramatically speeding up critical imaging features and generating real-time results when editing with key tools in Adobe Creative Suite 6.