API related related stories

AMD releases APP SDK 2.4 for OpenCL with enhanced APU support

The AMD APP SDK 2.4 for OpenCL development is now available, providing significant enhancements in performance: reduced kernel launch time, increased transfer speed and reduced latency for PCI transfer, and zero copy transfer for APUs, and introduces support for AMD A-Series APUs. CPU support is extended with the addition of support both for Images and for Double Precision floating point (cl_khr_fp64 extension).

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WebGL meetup and other Khronos Group events

There will be a WebGL Meetup on April 28th 2011 in San Francisco. A complete list of all upcoming Khronos Group events is available online.

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WebGL Report

WebGL Report is an open source project that checks whether or not a browser supports WebGL, and if so, reports details such as supported extensions and implementation specific capabilities.

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Real time interactive chat room with WebGL

Travis Glines released a proof of concept chat app using WebGL, Node.js, Websockets and a few other technologies. Its a fun and interesting way to demonstrate a chat room in real time. "When you think of 3D on the web, you typically think of games first. Games in 3D are fun, but what if you could do multiplayer gaming inside a web browser, with a server that could scale?" wrote Travis. This demo reminds me a bit if BZFlag in its early days, and is worth a few minutes of your time to check out.

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Cycleblob WebGL/HTML5 game now online

Cycleblob is based on the lighcycles game from TRON. Cycleblob takes TRON to the next level and makes the grid a three-dimentional object, floating in space. Cycleblob is implemented using WebGL and HTML 5 canvas elements and is written completely in JavaScript. Cycleblob was created by Shy Shalom as a personal project for learning WebGL and game engine design. You will, of course, need a WebGL enabled browser to play.

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Open Model Implementation for XNA to load COLLADA files

Open Source Project for Animated COLLADA models in XNA 4 aims to be an alternative to the built-in XNA Model class that is able to load animated 3D models from XML based COLLADA files.

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IBM introduces the OpenCL lounge

The OpenCL Lounge has been introduced to announce new IBM OpenCL technologies as well as to promote discussion of these technologies. Lounge members are encouraged to post issues and questions. As well, suggestions and feature requests are welcomed. Refer to the product box on the overview page for a link to the appropriate message board.

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AMD Catalyst 11.3 released with OpenCL enabled by default

AMD recently released Catalyst™ 11.3. The AMD Accelerated Parallel Processing (APP) OpenCL runtime is now enabled by default within AMD Catalyst. Applications that leverage OpenCL for GPU based compute tasks will automatically benefit from the significant performance boost that this provides.

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IBM releases conformant OpenCL 1.1 with Double Precision Floating-Point extension

IBM released the OpenCL Development Kit for Linux on Power v0.3 and is available via alphaWorks. This updated offering is a fully conformant implementation of the OpenCL 1.1 specification. Other features of this release include a fully conformant implementation of the double precision extension, 32- and 64-bit atomic extensions, 64-bit application support, debugging improvements, as well as various performance improvements including full IBM POWER7* exploitation.

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FL Studio 10 has been launched—using a new OpenGL visualizer

The new version of music creation software FL-Studio contains a brand new OpenGL powered music visualizer called "ZGameEditor Visualizer" based on the free open source ZGameEditor engine. It comes with over 40 built-in effects that can respond to the music in various ways and it also allows you to create your own effects and share with others. Other features include using video to texture 3d-objects and publish your videos to YouTube.

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