Xilinx, Inc. announced that the SDAccel development environment for OpenCL, C, and C++ is now Khronos OpenCL 1.0 standard compliant. The OpenCL standard provides a uniform programming environment for software developers to write efficient, portable code enabling a rich range of algorithms to be easily accelerated on Xilinx FPGAs. SDAccel, the newest member of the SDx family, includes an architecturally optimizing compiler for OpenCL, C, and C++ and is proven to deliver up to 25X better performance/watt compared to CPUs or GPUs and 3X the performance and resource efficiency of other FPGA solutions.
After four pre-releases, the stable 2.0.0 version of cf4ocl, the C Framework for OpenCL, is now available. Since the last beta release, a number of tests were added, and a few bug fixes have been fixed. Support for device fission and native kernels has also been implemented. A complete list of features and fixes is available online. Cf4ocl has been tested on Linux, OS X and Windows, and offers a pure C object-oriented framework for developing and benchmarking OpenCL projects in C.
AMD's first high-performance system-on-a-chip (SoC) and next-generation Mobile APU codenamed "Carrizo" showcased at CES 2015. Expected in market by mid-year, "Carrizo" will arrive with support for next-generation APIs such as DirectX 12 and OpenCL 2.0.
OmniVision Technologies announced the availability of an OpenCL optimized imaging algorithm library ideally suited for ARM Mali GPUs. The library includes advanced imaging features such as 3D noise suppression, chroma noise reduction, de-fringe and de-haze and is targeted at smartphones, tablets and notebooks.
KDAB are rewriting the Qt3D module of Qt 5 to provide an easy but flexible API for easily getting 3D content into your Qt applications using either C++ or QML. Qt3D is built on top of OpenGL and OpenGL ES and provides a data-driven renderer configuration. In the previous article we learned about the requirements and high-level architecture of Qt3D 2.0. In order to put some of this into context and to give you a concrete example of how it looks to draw something in Qt3D using the QML API, we will now briefly show the important parts of one of the simple examples that will ship with Qt3D.
Come to the SYCL @ CGO Tutorial on the afternoon of Saturday, February the 7th 2015 (2/7/2015); as part of The 2015 International Symposium on Code Generation and Optimization (CGO) at the San Francisco Airport Marriott Waterfront Hotel. This tutorial will include "An introduction to SYCL for OpenCL" (with Lee Howes, Qualcomm); "triSYCL: experiments around SYCL with an open-source implementation" (with Ronan Keryell, AMD); and "Working with SYCL on OpenCL devices" (with Ruyman Reyes, Codeplay). Sign up for the SYCL @ CGO Tutorial in addition to registration for the CGO Conference; or as a standalone workshop/tutorial-only registration. Please note that early bird registration must be completed by Jan 11, 2015.
This top-view panel features John Gaeta (Lucasfilm), David Traub (Epiphany Film Fund), Neil Trevett (President Khronos Group), and Professor Michael Page, OCADU. If you are fans of The Matrix or the Lawnmower Man - this is a must-see panel. More to come here and here.
An open source two-day lecture course for teaching and learning OpenCL has now been downloaded over 3000 times. This KITE initiative carried out by Simon McIntosh-Smith and Tom Deakin from the University of Bristol in the UK is expecting a small update in the new year, when some more advanced material on code optimisation will be added. Simon said "I would have expected hundreds, and anything over 1,000 would have been awesome. But 3,000!!! I am stunned."
KDAB are rewriting the Qt3D module of Qt 5 to provide an easy but flexible API for easily getting 3D content into your Qt applications using either C++ or QML. Qt3D is built on top of OpenGL and OpenGL ES and provides a data-driven renderer configuration. The first of a series of blog articles introducing Qt3D 2.0 is now available.