Presto3D is the destination site for 3D artists looking to show off their 3D artwork. Now, Presto3D.com extends these frontiers by allowing 3D previews to be embedded anywhere on the web. Like YouTube, anyone can embed a preview of a 3D model on any website or blog. The preview will appear just as it does on Presto3D.com, and contain links back to other work by that artist. Unlike slower Flash-based or Java-based web solutions out there, Presto3D leverages OpenGL through its high-performance Feeling Engine to display rich COLLADA content including animated characters.
The COLLADA working group has extended it solicitation for bids for the improvement of the COLLADA Conformance Test Suite (COLLADA CTS). The conformance suite is a set of tests designed to confirm the conformance of a COLLADA Implementation. This call for bids is for the completion of this suite as specified in the attached statement of work.
Bidding is open to all interested parties. This call for bids opens on January 5, 2009. The deadline for submissions is now February 2nd, 2009.
For details and instructions please read these documents.
The COLLADA working group is soliciting bids for the improvement of the COLLADA Conformance Test Suite (COLLADA CTS). The conformance suite is a set of tests designed to confirm the conformance of a COLLADA Implementation. This call for bids is for the completion of this suite as specified in the attached statement of work.
Bidding is open to all interested parties. This call for bids opens on January 5, 2009. The deadline for submissions is January 26, 2009. The COLLADA working group will select a winner by February 9th, 2009. Contract award is expected by February 13th, 2009.
DAZ3D recently released Carrara 7 Pro. Carrara is recognized as a robust, versatile software package of 3D tools that includes modeling, rigging, animating, terrain-building, rendering, and more. New in this version is Multi-Pass Rendering, 3D Paint, Improved Content Support, UV Editing/Unfolding, and a COLLADA Export.
FX Composer 2.5, the latest version of NVIDIA's powerful shader development environment, has been released. FX Composer supports OpenGL, Collada FX, and CgFX, DirectX, and HLSL, as well as the .fbx, .x, .3ds, .obj, and .dae file formats for importing geometry. Version 2.5 adds: DirectX 10 support, including geometry shaders and stream out; Particle Systems; Visual Styles; Major User Interface Improvements; Remote Control over TCP/IP; Support for the NVIDIA Shader Debugger and New Sample Projects. You can download the tool for free at www.fxcomposer.com.
Web3D.org has announced a deadline extension for a call for papers to the 13th International Symposium on 3D Web Technology. The annual Web3D Symposium is a major event, which unites researchers, developers, experimenters, and content creators in a dynamic learning environment. Attendees share and explore methods of using, enhancing, or creating new 3D Web and Multimedia technologies, such as (but not limited to) X3D, VRML, COLLADA, Croquet, MPEG4, MPEG7, Java3D, and Canvas3D. The symposium will also focus on recent trends such as interactive 3D graphics and applications on mobile devices. Authors are invited to submit their work (short or full papers) for review by the international Program Committee. Both research and applications papers are of interest to Web3D 2008. The papers must be innovative and contribute to the advancement of 3D Multimedia technologies on the Web. For more information please visit the Web3D 2008 Symposium call for papers home page now.
Web3D has made a call for papers for the Web3D 2008 International Symposium at SIGGRAPH 2008 in Los Angeles, California. The Web3d Symposium will address a wide range of topics on creating and using new 3D Web and Multimedia technologies like X3D, VRML, COLLADA, Croquet, MPEG4, MPEG7, Java3D, and Canvas3D. Authors are invited to submit their research and applications papers be they short or full papers for review by the international Program Committee. The papers must be innovative and contribute to the advancement of 3D Multimedia technologies on the Web.
Acrodea has released the first OpenKODE 1.0 implementation for free download. This package contains an implementation of OpenKODE Core as defined in the OpenKODE 1.0 specification. This release only contains the OpenKODE Core library, so in order to do anything useful with it you'll also need an implementation of EGL and some client APIs. Hybrid provides a free EGL+OpenGL ES+OpenVG implementation for noncommercial use. The example source code provided assumes EGL and OpenGL ES headers and libraries are available.