LightWave CORE from NewTek represents the state of the art in program design. LightWave CORE™ a new 3D application and a development environment for LightWave. NewTek has created a completely new codebase which is multi-platform, multi-processor environment, and is built from the ground up to leverage both 64-bit and 32-bit computers. The SDK and framework are built with C++ and the UI toolkit is built using the industry standard Qt Toolkit from TrollTech / Nokia. The LightWave CORE™ scene file format is based upon COLLADA and have chosen Python as the LightWave CORE™ language, but other languages can be added via SWIG bindings. You can watch a LightWave CORE demo at YouTube.
AMD announces its latest FireStream 9270. According to TechPowerUp, this latest FireStream 9270 supports OpenCL on Windows and Linux systems. This board features 800 stream cores with a top compute rate of 1.2 TFLOPs (single precision), 240 GFLOPs (double precision), 2GB of GDDR5 SDRAM at 850MHz and a peak memory bandwidth of 108.8 GB/s.
AMD gave the first public demonstration of OpenCL functionality at Siggraph Asia 2008 using a particle & fluid simulation app. We've posted a screen capture of the demo. It shows how OpenCL extracts high performance parallel computing out of multi-core CPUs (as well as GPUs and DSPs). As you can see in the video, as the additional CPU cores are enabled the simulation compute time is cut in half!
Kanzi™ is a robust application for creation of applications with 3D graphics user interfaces for embedded solutions. Kanzi is offered for licensing to manufacturers of cell phone, automotive and consumer electronics products. Manufacturers using Kanzi will benefit from completely eliminating the need for prototyping and then having to re-create the same content separately for the target device. Kanzi technology is already used by almost every major semiconductor company in the form of Futuremark’s OpenGL® ES benchmarks, software which helps tune the performance of new chips.
Futuremark launched Mirada™, a new benchmark to measure the performance of 3D graphical display systems used in the automotive industry. The Mirada automotive display benchmark is built upon the latest OpenGL ES 2.0 version of Futuremark’s Kanzi™ user interface engine for automotive, mobile and embedded devices.
Presto3D is the destination site for 3D artists looking to show off their 3D artwork. Now, Presto3D.com extends these frontiers by allowing 3D previews to be embedded anywhere on the web. Like YouTube, anyone can embed a preview of a 3D model on any website or blog. The preview will appear just as it does on Presto3D.com, and contain links back to other work by that artist. Unlike slower Flash-based or Java-based web solutions out there, Presto3D leverages OpenGL through its high-performance Feeling Engine to display rich COLLADA content including animated characters.
The COLLADA working group has extended it solicitation for bids for the improvement of the COLLADA Conformance Test Suite (COLLADA CTS). The conformance suite is a set of tests designed to confirm the conformance of a COLLADA Implementation. This call for bids is for the completion of this suite as specified in the attached statement of work.
Bidding is open to all interested parties. This call for bids opens on January 5, 2009. The deadline for submissions is now February 2nd, 2009.
For details and instructions please read these documents.
The COLLADA working group is soliciting bids for the improvement of the COLLADA Conformance Test Suite (COLLADA CTS). The conformance suite is a set of tests designed to confirm the conformance of a COLLADA Implementation. This call for bids is for the completion of this suite as specified in the attached statement of work.
Bidding is open to all interested parties. This call for bids opens on January 5, 2009. The deadline for submissions is January 26, 2009. The COLLADA working group will select a winner by February 9th, 2009. Contract award is expected by February 13th, 2009.
DAZ3D recently released Carrara 7 Pro. Carrara is recognized as a robust, versatile software package of 3D tools that includes modeling, rigging, animating, terrain-building, rendering, and more. New in this version is Multi-Pass Rendering, 3D Paint, Improved Content Support, UV Editing/Unfolding, and a COLLADA Export.