Rightware will demonstrate ‘Mobile App Store’ application, designed and implemented using Kanzi user interface solution, running in various mobile devices at Mobile World Congress in Barcelona from February 15th through February 18th. Key advantage of the Kanzi solution is “design-once, deploy everywhere” cross-platform support for the leading mobile operating systems, including Android, Blackberry, Linux, Maemo, Moblin, iPhone OS, Palm Web OS, Symbian OS, and Windows Mobile. Kanzi solution is build on top of industry standard OpenGL ES graphics API. A video featuring some capabilities of Kanzi is available online.
DMP is proud to announce two all new OpenGL ES programming training courses. For those who have taken past courses, these are two new courses. OpenGL ES programming training I and II will run March 11-12 and March 18-19 2010. Complete details are available online for the Training I and Training II courses in english, and in Japanese.
The Western Australian Supercomputer Program (WASP) in conjunction with iVEC and the University of Western Australia is currently running an OpenCL course during the 2010 iVEC/WASP summer school programme. The course will concentrate on teaching students the fundamentals of OpenCL with a goal towards helping students gain a fundamental understanding of OpenCL as a technology framework for enabling heterogenous parallel processing. Online slides sets are available as the course unfolds.
Shader Toy is an online shader editor using the new WebGL specification to allow you to edit GLSL shaders. The tool is based online so there is no need to install any additional software. Shader Toy comes with lots of interesting shaders, including: Raymarching, procedural distance fields, metaballs, tunnels, deformations, postprocessing effects and many more. Shader Toy is ideal when you have an idea you want to sketch, or want to play a bit with shaders, but you don't have your OpenGL framework handy. This WebGL contribution and many more are available through the WebGL Wiki User Contributions.
Symbio announced it has completed and delivered the OpenWF™ conformance test suite and a conformant OpenWF sample implementation to the Khronos Group industry consortium. The OpenWF 1.0 Standard is a key system-level enabler for graphics IP vendors, hardware manufacturers and device manufacturers that enables the integration of individual components and APIs for an overall enhanced user interface experience. The conformance test suite verifies compliance with the OpenWF specifications and provides an assessment of visual quality.
Vivante and Animated Media Partner to Offer Embedded Flash Solutions Optimized for Vivante OpenGL ES
Vivante Corporation and Animated Media Inc. are combining Vivante's OpenGL ES 2.0 accelerated pipeline with AMI's VGK platform. The VGK platform consists of a collection of integrated software tools that extend Adobe's Flash product functionality by allowing the technology to operate in a wide variety of systems, from low-power embedded devices to high-end 3D computers. This will enable sophisticated UI tools to be used in embedded systems such as cameras, mobile devices, games, eReaders, netbooks, Set Top Boxes (STBs), home entertainment products, and toys. Vivante delivers silicon proven, industry leading graphics conformant with the OpenGL ES 2.0/1.1 and OpenVG API standards.
A compiler for OpenCL Kernel files designed to be used during OpenCL application development is now available on SourceForge. The use of this tool alleviates the need for building compiler diagnostic message retrieval code into applications that use OpenCL. It allows developers to spot compilation errors during source builds instead of at run-time.
Safe Software, the leaders in spatial ETL (extract, transform and load), has announced the release of FME 2010, the only complete solution for data conversion and distribution available in the market today. FME 2010 introduces new support for additional formats, enhanced support for popular formats, and significant improvements in support for 3D formats, enabling users to create even more realistic 3D models that integrate data from a wide variety of data types including Autodesk 3ds, COLLADA (.dae), Google Sketchup™ and Presagis OpenFlight.
Imagination Technologies announces the POWERVR SGX545. SGX545 will support OpenGL ES 2.x and OpenGL 3.2 to deliver class leading 3D graphics performance as well as support OpenCL 1.0 full profile capability which will enable mobile and embedded applications to take maximum advantage of the capabilities offered by these GPU APIs for both 3D graphics and general purpose applications.