API related related stories

drawElements Quality Program announces OpenGL ES 3.0 support

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drawElements Ltd. announced today support for Khronos OpenGL ES 3.0 in their unique GPU analysis system, drawElements Quality Program. With the help of the Quality Program, vendors can bring their OpenGL ES 3.0 solutions to the market faster and with informed confidence in the quality of their products. The initial release ships with over 20.000 test cases and more will be added in each subsequent quarterly release.

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DMP SMAPH-S Products to Support OpenGL ES 3.0 API Standard

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Digital Media Professionals Inc. (DMP) announced new milestone in its scalable SMAPH-S shader based Graphics IP Core product family that now supports the latest OpenGL ES 3.0 API standard released by the Khronos Group.

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Invitation to Press briefing of all Khronos news announcements at SIGGRAPH

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Please meet Work Group Chairs, Khronos founding members and other technology experts at the Khronos Group News Conference and BOFs. The first hour of our day is especially created for the press to get all the Khronos news in one shot. but of course you are encouraged to attend all of our BOFS to get more detail and to attend the very special OpenGL 20th anniversary party

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Shipments of total OpenGL ES enabled GPUs to hit 1 billion units

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Shipments of GPUs conformant with the Khronos OpenGL ES family of graphics APIs will reach 1 billion units per annum by 2014 according to Imagination Technologies. The new OpenGL ES 3.0 API will drive the next step towards graphics parity between mobiles, desktops and games consoles.

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Khronos Releases OpenGL ES 3.0 Specification 
to Bring Mobile 3D Graphics to the Next Level

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The Khronos Group today announced the immediate release of the OpenGL® ES 3.0 specification, bringing significant functionality and portability enhancements to the industry-leading, royalty-free 3D graphics API that is used on the majority of the world’s smartphones and tablets. OpenGL ES 3.0 provides access to state-of-the-art GPU functionality with portability across diverse mobile and embedded operating systems and platforms. OpenGL ES 3.0 is backwards compatible with OpenGL ES 2.0, enabling applications to incrementally add new visual features to applications. The full specification and reference materials are available for immediate download at http://www.khronos.org/registry/gles/.

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Khronos Releases OpenGL 4.3 Specification with Major Enhancements

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The Khronos Group today announced the immediate release of the OpenGL® 4.3 specification, bringing the very latest graphics functionality to the most advanced and widely adopted cross-platform 2D and 3D graphics API. OpenGL 4.3 integrates developer feedback and continues the rapid evolution of this royalty-free specification while maintaining full backwards compatibility, enabling applications to incrementally use new features while portably accessing state-of-the-art GPU functionality across diverse operating systems and platforms. The OpenGL 4.3 specification contains new features that extend functionality available to developers and enables increased application performance. The full specification is available for immediate download.

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Khronos Releases ASTC Next-Generation 
Texture Compression Specification

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The Khronos Group today announced the immediate release of the royalty-free, Adaptive Scalable Texture Compression (ASTC™) LDR extension specification, defining a new, highly flexible texture compression scheme for developers using both the OpenGL® ES and OpenGL® 3D graphics APIs. ASTC is an exceptionally efficient compression technology which allows encoding of for a wide variety of texture formats at bit-rates of 8 bits per pixel to below 1 bit per pixel. ASTC is published as a Khronos extension, KHR_compressed_texture_astc_ldr, which is available from the Khronos website.

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Khronos Friday News Round Up!

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It's been an incredible week hasn't it? The latest news about OpenGL rendering Zombies faster than Direct3D really got the twittersphere going! SimLab Composer 2013 adds WebGL export capability and ARM has submitted the Mali-T604 GPU for full profile OpenCL conformance. Back on the Khronos front, COLLADA still has room for you to come on over and show off your COLLADA demo at Siggraph, and we've also updated the official Khronos Siggraph event page with updated BOF schedules, and lots more sponsors for the OpenGL Party! Thank you everyone that has sponsored the party so far. Big news this year, it's OpenGL's 20th Anniversary and we'll be celebrating this momentus occasion in style.There will be lots of OpenGL legends, lots of food, drink and of course, lots and lots of prizes!

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Khronos Group updates SIGGRAPH BOF and Party Schedules

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Going to SIGGRAPH? Be sure to check out some amazing demo's, presentations, prizes and more. Khronos has a news conference, five BOFs (COLLADA, OpenCL, WebGL, OpenGL ES & OpenGL) and a huge OpenGL party, all happening on Tuesday next week. Full details can be found here, and the party details can be found here.

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ARM submits ARM® Mali-T604 GPU for Full Profile OpenCL Conformance

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ARM has submitted their Mali-T604 graphics processing unit (GPU) for OpenCL 1.1 Full Profile conformance with The Khronos Group. This product is based on a published Khronos Specification, and is expected to pass the Khronos Conformance Testing Process.

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