API related related stories

COLLADA Contest - $5000 Grand prize - 3 days remaining

The Champion the 3D Web using COLLADA Contest is quickly coming to end. With only three days left until it closing July 31st at midnight. If you are interested in entering, you should do so now. The Khronos Group has posted the BOF schedules for Siggraph 2009, which includes the time and date for announcing the winner. In addition to a Grand Prize of $5000, there are also First place, Second place and runner up prizes which include cash and additional prizes from the Media Grid Immersive Education Initiative and Electric Rain Inc. A complete list of prizes is available on the COLLADA Contest website.

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Evolver Avatars free to create now support COLLADA

Evolver is a web-based interface compatible with COLLADA which allows you to create your own avatars quickly and easily. Using the intuitive web interface anyone can create their own avatar. The interface supports full body avatars which can be women, men, children or creatures. You can even upload your own photo to create a close of yourself. There are several ways to share your creation built into the online interface such as MySpace, Facebook, online movie and more. There is an introductory price of $39USD to export your avatar so that you can use it in a 3D application such os Maya.

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Ray-Casted BlockMaps: Interactive Remote Exploration of Massive Cityscapes

The BlockMap data structure is an efficient and compact representation which stores in a small texture all the information to render city blocks. Developed at the Visual Computing Laboratory - CNR, it encodes color, normal and ambient occlusion term for the vertical facades and sloped roofs of the buildings. Using modern OpenGL and GLSL for preprocessing and ray-casted visualization, the BlockMap and its evolution are used to build a realtime multiresolution renderer for large urban models.

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Interactive Raytracing on IPhone using OpenGL ES 2.0 Shaders

Two new IPhone Apps show the power of OpenGL ES 2.0 shaders on the PowerVR SGX graphics chip in the new IPhone 3GS. Quaternion Julia Raytracer is the first real-time GPU raytracer for the IPhone 3GS. It renders the quaternion Julia fractal with high accuracy. By modifying the fractal parameters, an unlimited number of complex shapes can be generated. iGPUTrace creates fully interactive photorealistic images of shiny spheres in photographed environments. The compass and accelerometer controls the camera movement in 3D space.

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OpenCL, OpenGL and COLLADA BOFs overview now online

The Khronos Group has posted the outline for all three of their BOFs. Representatives from AMD, Intel and NVIDIA will be presenting at the OpenCL BOF. COLLADA has a large line-up of presenters covering many topics. The OpenGL BOF will have OpenGL news from Barthold Lichtenbelt, ARB / NVIDIA, a presenter from Mozilla will talk about '3D on the Web, OpenGL ES in JavaScript', as well as an Open GL ES update and much more. All the details are available online.

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NaviCAD released - allows you to view COLLADA files on the iPhone

NaviCAD is the only way to see Collada models--specifically models from the Google 3D Warehouse--on the iPhone/iPod Touch. NaviCAD has been approved for sale by Apple and is available for download immediately.

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Spore - offers COLLADA export of models - 113 million models to choose from

Spore, the multi-genre massively single-player metaverse god game developed by Maxis and available as a download from Electronic Arts has released a new patch. This patch allows people who agree to a EULA the ability to download creatures and vehicles in the COLLADA format for use in Maya and other applications that support the COLLADA format. With almost 113 million different creatures and vehicles available, this makes for possibly the largest model repository available. There is a short preview of Spore available on YouTube.

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Khronos announces COLLADA Contest extended until midnight July 31st

The Khronos Group has announced that the "Champion the 3D Web using COLLADA" contest has been extended to midnight July 31st 2009. For all you artists out there that either missed the contest first time round, or just didn't have time to create and submit your artwork, now is the time to enter! The contest has also been opened up to people in any country. So if you are not within the United States, you can now enter the contest. Winners will be announced during Siggraph 2009 in New Orleans.

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OSG Composer breaks barriers between COLLADA and CAD

Simulation Lab Software releases OSG Composer 1.2. an OpenGL interactive 3D scene editor. OSG Composer facilitates combining models from different CAD formats including: Rhino, IGES, STEP, Solidworks, SketchUp, 3DXML, FBX, 3DS, OBJ, U3D, and 3D PDF. This allows one to build advanced 3D scenes interactively, and to share those models in COLLADA, and PDF 3D formats while maintaining the assembly structure of the created scenes.

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Petapath creates OpenCL Twibe to help development

Petapath is actively using OpenCL for internal development purposes. "With only a single public Beta of a GPU OpenCL driver available it’s certainly early days for using OpenCL in earnest. Even the OpenCL forum at the Khronos Goup has a limited amount of traffic from users (but people who are working hard on OpenCL are definitely there to help)." says the Petapath website. Petapath is going to start posting comments and experiences they've had with OpenCL. Petapath has also created an OpenCL Twitter Twibe on which they will post interesting news, links and related information. The Khronos Group is also on twitter.

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