API related related stories

New OpenGL ES developer books from DMP

DMP recently launched two new OpenGL ES programming books in Japanese for developers. "This book is an excellent introduction to OpenGL ES to written by the experts at DMP, and provides invaluable insights into the emerging opportunities to create amazing, graphically rich experiences on millions of devices," wrote Neil Trevett, President of The Khronos Group. "Eisaku Ohbuchi and his colleagues at DMP have been involved in developing the OpenGL ES APIs for more than five years, and are well qualified to help developers learn to use these important standards," write Tom Olson, Chairman, OpenGL ES Working Group, The Khronos Group. Both books are available through the Khronos Groups online developer books library.

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CLBuilder - OpenCL Developer Tool for OS X

CLBuilder is a developer tool specifically written to help you write OpenCL code. Features include: color syntaxing, built-in error checking on compile, build setttings and many more. CLBuilder run on Mac OS X 10.6.6 Snow Leopard.

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SGI updates their OpenGL series of programming courses

SGI has updated the list of upcoming OpenGL training courses. A compete schedule can be viewed here.

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DMP announces a two day getting start GLSL Programming training course

DMP has announced a new two day getting start GLSL Programming training course on June 16th and 17th 2011. This course introduces the world of programmable pipeline by explaining basic topics of the GLSL(OpenGL Shading Language) which is a core feature of OpenGL ES 2.x and OpenGL 2.x. The course is offered in Japan in Japanese.

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Apple to release Final Cut Pro with OpenCL support

Apple announced Final Cut Pro X at the Final Cut Pro User Group Supermeet at the NAB conference. The new version of the professional video editing application will include 64-bit and OpenCL support.

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Sony Creative Software releases new update for Vegas Pro with support for OpenCL

Sony Creative Software announced the availability of Vegas™ Pro 10.0d. The award-winning NLE now includes improved closed captioning options, comprehensive 3D solutions, support for AMD's ATI graphics chipsets using OpenCL™ as well as an improved track group workflow.

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Khronos to Create New Open Standard for 
Advanced Device and Sensor Input

The Khronos™ Group today announced a new initiative to create an open, platform-independent, royalty-free standard for accessing a wide diversity of advanced input devices including depth cameras, motion-tracking sensors, touch-screens and haptic devices. In response to requests and proposals from multiple members, Khronos has created a ‘StreamInput’ working group that TransGaming Inc. has offered to initially chair. This royalty-free standard will be developed under the proven Khronos development process aiming for a first public release within 12 months. Any interested company is welcome to join Khronos to make contributions, influence the direction of the specification and gain early access to draft specifications before public release. The StreamInput working group will commence work during April 2011. More details on joining Khronos can be found at http://www.khronos.org/members/ or emailing .(JavaScript must be enabled to view this email address).

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AMD releases APP SDK 2.4 for OpenCL with enhanced APU support

The AMD APP SDK 2.4 for OpenCL development is now available, providing significant enhancements in performance: reduced kernel launch time, increased transfer speed and reduced latency for PCI transfer, and zero copy transfer for APUs, and introduces support for AMD A-Series APUs. CPU support is extended with the addition of support both for Images and for Double Precision floating point (cl_khr_fp64 extension).

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WebGL meetup and other Khronos Group events

There will be a WebGL Meetup on April 28th 2011 in San Francisco. A complete list of all upcoming Khronos Group events is available online.

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WebGL Report

WebGL Report is an open source project that checks whether or not a browser supports WebGL, and if so, reports details such as supported extensions and implementation specific capabilities.

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