API related related stories

OpenCL vs CUDA misconceptions

An in-depth comparison of OpenCL and CUDA with a strong running conversation. Take look and add your opinions.

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NetBeans OpenCL Pack available

Michael Bien has finished an OpenCL pack for NetBeans. Features include an OpenCL Editor with syntax highlighting code completion and CL reference pages integration, OpenCL compiler integration, In-editor annotations of compiler warnings and errors updated as you type and JOCL project template. Java 7 is required so you will need the Java 7 package on Google Code.

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DMP announces a two day getting start GLSL Programming training course

DMP has announced a new two day getting start GLSL Programming training course on October 20th and 21st 2011. This course introduces the world of programmable pipeline by explaining basic topics of the GLSL(OpenGL Shading Language) which is a core feature of OpenGL ES 2.x and OpenGL 2.x. The course is offered in Japan in Japanese.

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Japanese media interview with Khronos on OpenGL 4.2 and its advantages over DirectX

Neil Trevett, president of The Khronos Group, met with Japanese media at SIGGRAPH 2011 in Vancouver, to discuss the recent OpenGL 4.2 announcement and the momentum of the OpenGL advantage against DirectX.

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SRS Leads Audio Innovation in the Fast-Growing Media Tablet Market

SRS Labs has become the leading provider of advanced audio and voice post processing technologies for tablet makers worldwide, with design wins in six of the top 10 best-selling media tablets. Furthermore, SRS is the only company that publicly offers an audio technology suite designed to be fully conformant with the recently-introduced Khronos OpenSL ES 1.1 audio standard for Android.

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SIGGRAPH attendees show high level of interest in OpenCL™ technology

SIGGRAPH 2011 in Vancouver last week had a very high level of interest in OpenCL™ as demonstrated by SIGGRAPH attendees. The Exhibitor Tech Talk on “OpenCL and OpenGL/DirectX interoperability” presented by Olivier Zegdoun of AMD’s ISV Workstation team had seating for over 90 attendees and was standing room only. The OpenCL Birds-of-a-Feather with presentations from AMD, Intel, Nvidia and Codeplay over 200 attendees, and when asked who was already using OpenCL approximately half of the attendees raised their hands.

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New application to develop and test GLSL shaders for Android

A new feature rich application to develop and test GLSL shaders called "Shader Devel and 3D Viewer" has been publish on the android market for devices running android 2.2 or newer. This application lets you edit, save, load and test your shaders, manage the scene, lighting, texture and uniforms and load your own obj models.

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OpenGL and OpenCL SIGGRAPH BOF presentation slides now online

The presentations slides used at the SIGGRAPH 2011 Khronos Group OpenCL and OpenGL BOFs are now available.

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COLLADA Contest Winner announced

We at the Khronos Group wanted you to "Show us the power of COLLADA." Thank you for the great response. We appreciate all your submissions, Likes, questions and all the other interest that was shown. But let's get down to business: We have chosen Gugi: Idle Animation by gavranxyz. We felt the model was very well put together with many nice touches. The idle animation cycle really was the icing on the cake. Huge congrats to gavranxyz from all of us at Khronos! We can't wait to share Gugi with our community.

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THEIA VR real-time interaction using OpenCL on AMD FirePro V7900 & Eyefinity

AMD Demo of Optis THEIA VR using OpenCL on an AMD FirePro V7900 at the AMD Booth at SIGGRAPH 2011 in Vancouver. The real-time rendered Bentley model is created from six views folded into a box, with stitched edges to become a fully interactive environment. This process enables designers and engineers to analyze and optimize the lighting performance of future products while increasing design productivity.

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