API related related stories

Khronos EGL and Apple EAGL introductory tutorial

An introductory tutorial using the Khronos EGL API and EAGL--the EGL API implemented by Apple. This tutorial will show you how to set up an OpenGL’s application to comunicate with the device’s windowing system. Focus is placed on Objective-C and iOS.

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COLLADA is now registered as a model type with IANA

The Khronos Group has registered the mimetype "model/vnd.collada+xml" with IANA for the COLLADA extension .dae. Mark Barnes, COLLADA Work Group Chair said "the important thing about having a MIME type for COLLADA is that it enables applications and operating systems to recognize ".dae" documents and provide a much richer and secure experience to users, especially for Web applications and browsers."

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OpenGL Demo Challenge

Proximal Studios is running an OpenGL Demo Challenge. The current challenge is to produce a demo featuring reflections for a platform of your choice. Advanced producers are encouraged to incorporate secondary technologies (such as a webcam) in order to facilitate viewer interaction. The demo is running from February 1st until February 28th. Complete rules and details of what are required for your submission are available on the Demo Chronicles website. The challenge is open to beginner and experienced OpenGL programmers alike.

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CMSoft introduces a stereoscopic picture editor and converter using OpenGL and OpenCL

CMSoft Stereoscopic Picture Editor and Converter is a tool designed to view 3D photographs using OpenGL to render the stereo pair in an animated form called "wiggle stereo", with zoom and crop capabilities. Advanced users can also create their own custom filters in C language using OpenCL technology.

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Intel® OpenCL SDK – Alpha update now available

Intel extends OpenCL support with today’s announcement of an update to the Intel® OpenCL SDK alpha version on WhatIf.intel.com. This update release brings full coverage of the OpenCL 1.1 standard to the Intel® CoreTM processors, and supports both 32-bit and 64-bit applications on windows based operation systems.

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Google Chrome stable releases features WebGL

Google announced today that WebGL is enabled by default in the stable release of Google Chrome. This is the first browser to have WebGL enabled for everyone to use. Web designers, prepare your WebGL content!

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GLM 0.9.0.7 update released

Two major changes in the latest version of GLM include GLSL 4.10 packing functions and == and != operators for all types.

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OpenCOLLADA releases major update

OpenCOLLADA released a major update a few days ago on the Windows side. OpenCOLLADA now supports Max/Maya 2008, 2009, 2010, 2011 x86 and x64. Download is available today on the OpenCOLLADA website.

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Khronos member Rightware Oy to demonstrate Stereoscopic 3D UI concept at Mobile World Congress

Rightware will be participating in the upcoming Mobile World Congress to present the world’s first stereoscopic 3D home screen replacement for Android. This unique and innovative product is running on Kanzi UI Solution, and is targeted for mobile device manufacturers, operators and application developers to enable the best innovation and differentiation capabilities in today’s devices.

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Creating the worlds smallest WebGL page

A little fun for Monday morning, Scott Downe has created a WebGL page that is only 88 characters in size. He challenges any one to create a smaller page. Although the WebGL page is blank, it makes for an interesting challenge in optimization, and reminds me of the day when programming, every byte counted.

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