API related related stories

Tom’s Hardware tests OpenCL on the GeForce GTX Titan

• Tags:

The Gigabyte GeForce Titan card, based on NVIDIA's reference design, is put through many OpenCL benchmarks. See how it stacks up.

Read More

Intel Makes First Release Of Linux OpenCL Project

• Tags:

Intel has put out a first release of Beignet, an open-source Linux project that supports OpenCL. Beignet, like many other OpenCL implementations, is based upon LLVM and Clang for its compiler infrastructure.

Read More

Ten Reasons Why Android Should Support OpenCL

• Tags:

Matthew Scarpino, author of "OpenCL in Action" and the OpenCL blog, has posted, among other things, a well thought out list of reasons for Android to support OpenCL.

Read More

1st International Workshop on OpenCL (IWOCL)

• Tags:

/assets/uploads/apis/OpenCL_Logo_RGB.jpg

First International Workshop on OpenCL (IWOCL) will be held on May 13th-14th at Georgia Institute of Technology Atlanta, Georgia. IWOCL is an annual meeting of vendors, researchers and developers to promote the evolution and advancement of the OpenCL standard. The first workshop has an exciting full program, including a full day of tutorials, followed by a full day of keynotes, papers, and panels. The full (draft) program can be found here. Registration and travel details are also online. Signup soon and look forward to seeing you all then!

Read More

Learning WebGL Appoints Tony Parisi Editor-in-Chief

• Tags:

Learning WebGL, a leading site for learning browser-based 3D programming, today announced that it has appointed Tony Parisi as Editor-in-Chief. Giles Thomas, site creator has been named Editor Emeritus, in recognition for his pioneering efforts developing an invaluable educational destination for WebGL.

Read More

Shaderific now with camera support, face detection, movie textures and video capture

• Tags:

Shaderific version 3.0 now available. Shaderific is an educational app for iPad, iPhone and iPod touch that makes it possible to write, compile and test OpenGL ES 2.0 shader programs directly on any iOS device. Version 3.0 adds camera support, face detection, movie textures and video capture. Video frames provided by the built-in camera as well as movie files can be used as dynamic textures. Automatic face detection provides shader programs with access to a new uniform array containing the bounding rectangles of up to five faces. Furthermore, it is now possible to record a video of the ongoing rendering session and the video is automatically exported to the photo library.

Read More

OpenCL Training from Accelereyes

• Tags:

AccelerEyes provides advanced GPU training lectures and hands-on practicums. In a matter of days, you and your team will become proficient in state-of-the-art GPU programming techniques.

Read More

The GPGPU Continuum on April 25th 2013 in Haifa

• Tags:

The GPGPU Continuum from mWatts to peta flops workshop addresses the current and future challenges of the GPGPU community. This workshop aims to address two important directions of future GPGPU based systems: at the high-end, it will focus on using GPUs as part of clusters, clouds, compute farms, etc., that aim to achieve peta flops of computations. At the low-end, it will focus on using GPUs as part of mobile devices, which limits the power consumption of the GPU to mWatts. We conclude the workshop with a panel discussion on the differences and similarities and on the challenges each domain faces.

Read More

Altera to demo video streaming and processing using OpenCL at NAB

• Tags:

Altera will demo live video streaming using OpenCL, and real-time video processing such as Sobel edge-detection and image manipulation, all coded in OpenCL software and running on Altera FPGAs. In addition, this demo uses an Altera’s Nios II soft processor, and enables the power of OpenCL in embedded applications by removing the need for external processor or host server machine.

Read More

Adobe Premiere Pro on Windows to boast OpenCL support

• Tags:

AMD and Adobe have teamed up to bring support for OpenCL to Windows with the upcoming release of Adobe Premier Pro. This marks the first time Microsoft's OS has been had hardware-accelerated video editing using OpenCL, and exporting video from source to final format can now be achieved up to 4.3 times faster.

Read More

Page 101 of 210 pages ‹ First  < 99 100 101 102 103 >  Last ›

safety