API related related stories

2018 Embedded Vision Summit - May 22-24 - Registration now open

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Don’t miss this year’s OpenVX Workshop at Embedded Vision Summit. Khronos will present a day-long hands-on workshop all about OpenVX cross-platform neural network acceleration API for embedded vision applications. We’ve developed a new curriculum so even if you attended in past years, this is a do-not-miss, jam-packed tutorial with new information on computer vision algorithms for feature tracking and neural networks mapped to the graph API. We’ll be doing a hands-on practice session that gives participants a chance to solve real computer vision problems using OpenVX with the folks who created the API. We’ll also be talking about the OpenVX roadmap and what’s to come. Registration is now open. Early bird pricing ends April 10th.

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WebGL/WebVR Meetup at GTC video

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The Silicon Valley WebGL/WebVR Meetup group held a session at NVIDIA's GTC18 on Tuesday night. The video for this is now available online.

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Video Interview with OpenXR Working Group Chair - Nick Whiting

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KentBye Voices of VR interviewed Nick Whiting this week at the GDC18 Epic Games booth. Nick is from Khronos member Epic Games and is the OpenXR Working Group Chair. Learn more about OpenXR and watch the OpenXR session from the Khronos Developer Day at GDC.

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Introducing the Sketchfab download API: a search bar for the 3D world and glTF

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Sketchfab has just announced a download API for their entire 3D catalog. The API lets you search by titles, tags, categories, polygon count and more. The initial scope of the download API lets you import content available under a Creative Common license – more than 150,000 3D models available today – in glTF format. As a step two, the API will also let you easily import your own content, as well as content you purchased on the Sketchfab store. Alongside the release of the download API, Sketchfab introduces import add-ons for Unity, Unreal and Godot, as well as native integrations with Torch3D, Minsight, Spatial stories, Selerio, StellarX, Valorem’s Holobeam, AnimVR, Plattar, Sketchbox3D and Looking Glass.

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Khronos Developer Day at GDC a Huge Success

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This years Khronos Developer Day Sessions were the biggest yet, with over 1500 people attending. Most of the sessions were standing room only. Khronos would like to thank the attendees, the speakers, and the support staff who made this day possible. It's not over yet! On Thursday night there will be a WebGL & glTF Meetup. And, if you were not able to make it to GDC this year, we've you covered as well. The presentations are online, video of the sessions will appear online later this week, and we have all your favourite Khronos Standards Merchandise for gals and guys available online.

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AMD Releases Radeon Software Adrenalin Edition 18.3.3: Unified Vulkan 1.1 Driver

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AMD released Radeon Software Adrenalin Edition 18.3.3, a general update pulling in Vulkan 1.1 support for the main driver branch. Vulkan 1.1 support has been introduced in Radeon Pro Software Enterprise 18.Q1.1 for Linux, also released today.

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Imagination announces PVRTune with support for OpenGL ES, EGL and soon Vulkan

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Imagination Technologies announces a new version of PVRTune, the PowerVR GPU performance analysis tool which provides developers with a deep level of information to help them fully understand the dynamics of their applications on mobile and embedded devices. With this release, PVRTune is now ‘API aware,’ able to retrieve and present events that have been generated by the client driver of native programming interfaces such as OpenGL ES and the EGL. PVRTune today supports OpenGL ES and EGL client drivers, with Vulkan support to follow.

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Tutorial: Vulkan 1.1 Subgroups

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New functionality in Vulkan 1.1 includes Subgroup Operations that enable highly-efficient sharing and manipulation of data between multiple tasks running in parallel on a GPU. Khronos member and guest author Neil Henning (@sheredom), Principal Software Engineer, for Vulkan & SPIR-V at Codeplay Software has written an in-depth tutorial on how to use this new feature. Head on over to the Khronos blog and check out the tutorial. Feedback is welcome.

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Vulkan 1.1 CTS has been posted to GitHub

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Following last week’s launch of the Vulkan 1.1 specification, the Vulkan 1.1 CTS has been posted to GitHub, and the Khronos Adopter’s program is available to accept conformance submissions.

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Oregon State University Vulkan Course

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Khronos was pleased to receive this photo of the 2018 Winter Quarter Vulkan class from Oregon State University, taught by Mike Bailey, Professor, Computer Science. Oregon State U is an Academic Member of the Khronos Group. Best of luck to the entire 2018 Vulkan class!

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