Patrick Cozzi, co-editor of the popular 'OpenGL Insights', has just finished 'WebGL Insights'. Patrick Cozzi leads the development of Cesium, an open-source WebGL virtual globe and map engine, at Analytical Graphics, Inc. He is also co-author of '3D Engine Design for Virtual Globes', a member of the editorial board for the Journal of Computer Graphics Techniques and a member of The Khronos Group.
The Khronos Group today announced the ratification and public release of the OpenVX™ 1.0.1 specification, a maintenance update to the open, royalty-free standard for cross platform acceleration of computer vision applications. OpenVX 1.0.1 integrates bug fixes and clarifications resulting from feedback from working group members and the wider industry implementing and using the specification. OpenVX enables performance and power-optimized computer vision processing, especially important in embedded and real-time uses cases such as face, body and gesture tracking, smart video surveillance, advanced driver assistance systems (ADAS), object and scene reconstruction, augmented reality, visual inspection, robotics and more. In addition to the OpenVX conformance tests and Adopters Program launched in late 2014, Khronos is now shipping an open source, fully-conformant CPU-based implementation of OpenVX 1.0 that runs on Linux, Android or Windows. The full OpenVX 1.0.1 specification and details about the sample implementation are available at www.khronos.org/openvx.
ArrayFire v3.0 has been released. This new version features major changes to ArrayFire’s visualization library, a new CPU backend, and dense linear algebra for OpenCL devices. It also includes improvements across the board for ArrayFire’s OpenCL backend. A complete list ArrayFire v3.0 updates and new features can be found in the product release notes.
After winning the Silver Medal for the TenLinks Best of Show for Autodesk University 2014, CL3VER has now won the Architosh “Best of SHOW” award at AIA Atlanta 2015. This confirms CL3VER as a key and emerging technology that will have a large impact on architectural practice and AEC workflows. In the words of the prize jury “CL3VER was really the application that encapsulated this pivot point of things to come: A very disruptive platform leveraging ubiquitous HTML5 and WebGL through a very seamless web UI..." Congratulations CL3VER!
Vivante Corporation announces that its GC7000-XS VX is the first vision IP solution to achieve compliance with the OpenVX™ 1.0 specification—a major achievement that comes only seven months after the introduction of OpenVX and emphasizes the cutting-edge technology available in the GC7000-XS product line with the addition of vision acceleration to a core that already has photorealistic 3D rendering capabilities.
Avtech Scientific announced the first open source release of its Advanced Simulation Library (ASL). Advanced Simulation Library is a free and open source multiphysics simulation software package. Its computational engine is based, among others, on the Lattice Boltzmann Methods and is written in OpenCL which enable efficient deployment on a variety of massively parallel architectures, ranging from inexpensive FPGAs, DSPs and GPUs up to heterogeneous clusters and supercomputers.
Xilinx, Inc announced the 2015.1 release of the SDAccel development environment for OpenCL framework, C, and C++. This new release enhances the SDAccel integrated development environment (IDE), extends OpenCL standard compliance, and features an expanded ecosystem of SDAccel development environment-certified Alliance Members providing platforms, libraries, and design services.
Crosswalk 14 is now Beta. This release comes with the usual update to Chromium (M43)and introduces the WebCL API for devices that support OpenCL. Crosswalk Project enables you to deploy a web application with its own dedicated runtime.
The Blender Foundation has released the first testbuild of Blender 2.75 and is asking everyone to help test it. Among new features are AMD OpenCL rendering and stereo/multiview support!