API related related stories

Real-time interactive simulations of large-scale heart arrhythmias using WebGL

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In a recent article of Science Advances, we introduced a WebGL library Abubu.js that makes easier to program and create high-performance simulation of cardiac dynamics and other large-scale systems like fluid flow and crystal growth. Making these kind of simulations and studies accessible to virtually anyone with a modest computer. For cardiac dynamics, this approach will allow not only scientists and students but also physicians to use physiologically accurate modeling and simulation tools that are interactive in real time, thereby making diagnostics, research, and education available to a broader audience and pushing the boundaries of cardiac science.

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Podcast: Interview with The Khronos Group discussing OpenXR

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Ronnie with ‘Everything Vive’ had a chance to interview Neil Trevett at GDC 2019 and discuss OpenXR and Khronos.

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Codeplay Software Releases ComputeCpp Professional Edition To Support SYCL Developers

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Codeplay Software has announced the availability of this fully supported edition of their popular SYCL implementation providing advanced features and premium technical support to developers seeking to bring advanced vision and AI products to the market. The first releases will support Intel GPUs and Renesas R-Car products, with other platforms becoming available soon.

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ncnn brings nerual network inference acceleration using vulkan

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ncnn is a widely-used opensource neural network inference framework optimized for mobile platforms. It supports commonly used CNN models such as resnet, mobilenet, ssd, yolo etc. , converted from caffe, mxnet, onnx etc. The ncnn community used to focus on high performance computing optimization on mobile CPU using arm neon technology. The latest ncnn version added gpu-acceleration via Vulkan compute, which brings a cross-platform and vendor-independent neural network inference solution from desktop to mobile. The ncnn Vulkan acceleration runs natively on Windows, Linux, Android, and MacOS, iOS via MoltenVK project.

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Khronos Releases OpenXR 0.90 Provisional Specification

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The Khronos® Group, an open consortium of leading hardware and software companies creating advanced acceleration standards, announces the ratification and public release of the OpenXR™ 0.90 provisional specification. OpenXR is a unifying, royalty-free, open standard that provides high-performance access to augmented reality (AR) and virtual reality (VR)— collectively known as XR—platforms and devices. The new specification can be found on the Khronos website and is released in provisional form to enable developers and implementers to provide feedback at the OpenXR forum.

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NeoAxis Engine 2019.1 Announced

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NeoAxis Group announces a new 3D development environment NeoAxis Engine version 2019.1. The environment can be used to develop all kinds of 3D projects such as computer games, visual trainers, VR systems, to visualize processes and develop windowed applications. The engine uses OpenGL API for rendering.

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Airbus Defence and Space and CoreAVI Announce Technology Partnership to Bring to Market Safety Certifiable GPU Compute for Autonomous Systems

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Airbus Defence and Space and Core Avionics & Industrial Inc. announced today, at Aerospace TechWeek in Munich, a technology partnership to enable the use of GPU compute in airborne systems and applications that require the highest RTCA DO-178C/EUROCAE ED-12C DAL A safety certifications. Based on the use of CoreAVI’s platforms for safety certifiable applications, including its VkCore™ SC Vulkan®-based compute driver architecture, the two companies will work together to fully define and be ready to deliver software and systems that perform safety critical GPU compute operations to enable the most advanced autonomous systems and other avionics applications that can take advantage of GPU compute functions. CoreAVI chairs Khronos’ Vulkan SC Working Group and is driving forward new standards to support true GPU compute capabilities using graphics processors.

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Khronos’ OpenCL, SYCL, and SPIR-V Standards Find Growing Synergy with LLVM’s Compiler Community

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The Khronos OpenCL working group recently created a new Tooling Subgroup with the aim of improving the tools ecosystem for this widely-used open standard for heterogeneous computation—in particular, boosting the development of tooling components that can be shared by multiple vendors. Subgroup members have been meeting regularly to coordinate the overall direction for OpenCL tools, with an emphasis on strengthening the development of tools in open source, particularly by encouraging collaboration between the OpenCL and LLVM communities.

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OSS5 session on Open Standards for Safety Certifiable Compute, Vision, and Inferencing Acceleration

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Neil Trevett, president of the Khronos Group will be chairing a discussion group at Operational Safe Systems for Level 5 Automation (OSS5) on February 28th in San Francisco. Discussions will explore if existing open standards a reasonable starting point for safety critical APIs. The newly formed Vulkan SC Working Group makes a compelling starting point for safety certifiable access to GPU acceleration for graphics and compute.

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HoloLens 2 – Open Standards, fully embraced, Microsoft continues to support OpenXR

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At its MWC keynote in Barcelona today, Microsoft promised to keep the HoloLens ecosystem open. “We believe in an open API surface area and driver model. We will continue to participate in guiding open standards like OpenXR so anyone can innovate with our headset from the sensors that are being used to the differentiated experiences that are being created,” Microsoft’s HoloLens chief Alex Kipman said today. HoloLens 2 supports an open API surface and driver model—and Microsoft continues to support open standards such as Khronos and OpenXR. Learn more about OpenXR and the companies behind it.

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