OpenCL related stories

Implementing FPGA Design with the OpenCL Standard

Altera has released a white paper on implementing FPGA design with OpenCL. Utilizing the Khronos Group’s OpenCL standard on an FPGA may offer significantly higher performance and at much lower power than is available today from hardware architectures such as CPUs, graphics processing units (GPUs), and digital signal processing (DSP) units. In addition, an FPGA-based heterogeneous system (CPU + FPGA) using the OpenCL standard has a significant time-to-market advantage compared to traditional FPGA development using lower level hardware description languages (HDLs) such as Verilog or VHDL.

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S11 OpenCL BOF session videos now online

The Khronos Group has put the entire OpenCL BOF videos online. Session included:

MulticoreWare works with AMD on OpenCL multicore tools

MulticoreWare has announced the beta availability of key OpenCL tools and libraries for download from its website. The company has worked with AMD to provide support for OpenCL in multicore design incorporating graphics procesors (GPUs) and CPUs. The latest set of tools provide capabilities such as global memory, global task management and path analysis to ensure developers can achieve maximum benefit from their OpenCL investment.

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Developer Slides from the Khronos Asian Tour now available

Presentation slides from the Khronos Asian Tour have been posted on the Khronos Group website. Slides include those from the Khronos Games Conference DevU and the OpenCL 1.2 press conference. Khronos Members will have access to additional slides from the Korean and Japanese member meetings.

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DevCon 5 offers spectacular speaker line up, covers WebGL and WebCL

HTML5 has the potential to revolutionize user interfaces, challenge the status quo and change the future of both desktop and mobile web experiences. Are You Ready? Take the lead. Prepare for the evolution to HTML5 NOW. Join fellow web developers, designers, and architects, as well as technology leaders and business strategists who will gather in California to learn strategies and tactics to implement and execute HTML5. Included in the talks will be Neil Trevett to introduce WebGL and WebCL, as well as Zhenyao Mo, Ph.d, Software Engineer at Google's Chrome GPU from Team Google.

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OpenCL module in CPAN updated

The OpenCL module in CPAN has been updated. "This is an early release which might be useful, but hasn't seen much testing" wrote author Mark Lehmann in the included read me file. The module is based on OpenCL 1.1.

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SC11 roundup with OpenCL and much more

V3 has a clean and concise roundup from this years SC11. In a nut shell, SC11 brought questions and answers to the looming exascale supercomputing promise. Intel presented Knight's Corner chips clocking in at 1TB in benchmarks; NVIDIA brought OpenACC which is backed by partners such as Cray and Oak Ridge National Laboratory; AMD and Cray pick up where IBM dropped out with an announced a deal to provide a petaflop-scale scientific analysis cluster for the University of Illinois; and the Khronos Group announced another milestone for OpenCL, bringing the version up to 1.2. Lots of details and links at V3.

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OpenCL & the Future of Desktop High Performance Computing in CAD Webinar

This webinar is being held on Thursday, November 17 at 2:00 PM - 3:00 PM EST and will examine the details of CPUs and GPUs, explore their differences and similarities, and highlight the computing power they can provide. It will also take a look at OpenCL, what it is, what it does, and how this new computing interface will change the way software developers create software and help end users fully realize the compute power contained within today’s modern desktop computers. Register today online.

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Triton Ocean SDK 1.2 Adds Shoreline and Spray Effects

Sundog Software has released a new revision of the Triton Ocean SDK, featuring support for sloping shorelines and particle-based spray effects. Using OpenCL and OpenGL together, tens of thousands of waves with tens of thousands of particles are rendered at hundreds of frames per second. Triton supports flat and geocentric coordinate systems, rendering open ocean and shallow water scenes with ship wakes as well. Triton is compatible with OpenGL 2.x - 4.x, as well as with other technologies. A free demo, evaluation SDK, videos, and images are available on the Sundog Software website.

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MacResearch OpenCL tutorials now 6 episodes

MacResearch is an open and independent community for scientists using Mac OS X and related hardware in their research. MacResearch has a good collection of OpenCL tutorials as well as tutorials covering many other topics.

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