OpenCL related stories

OpenCL & the Future of Desktop High Performance Computing in CAD Webinar

This webinar is being held on Thursday, November 17 at 2:00 PM - 3:00 PM EST and will examine the details of CPUs and GPUs, explore their differences and similarities, and highlight the computing power they can provide. It will also take a look at OpenCL, what it is, what it does, and how this new computing interface will change the way software developers create software and help end users fully realize the compute power contained within today’s modern desktop computers. Register today online.

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Triton Ocean SDK 1.2 Adds Shoreline and Spray Effects

Sundog Software has released a new revision of the Triton Ocean SDK, featuring support for sloping shorelines and particle-based spray effects. Using OpenCL and OpenGL together, tens of thousands of waves with tens of thousands of particles are rendered at hundreds of frames per second. Triton supports flat and geocentric coordinate systems, rendering open ocean and shallow water scenes with ship wakes as well. Triton is compatible with OpenGL 2.x - 4.x, as well as with other technologies. A free demo, evaluation SDK, videos, and images are available on the Sundog Software website.

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MacResearch OpenCL tutorials now 6 episodes

MacResearch is an open and independent community for scientists using Mac OS X and related hardware in their research. MacResearch has a good collection of OpenCL tutorials as well as tutorials covering many other topics.

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Khronos Releases OpenCL 1.2 Specification

The Khronos Group today announced the ratification and public release of the OpenCL 1.2 specification, providing enhanced performance and functionality to the industry-standard for heterogeneous, high-performance computing. A new conformance test suite was also made available to the developer community. New features in OpenCL 1.2 include seamless sharing of media and surfaces with DirectX® 9 and 11, enhanced image support, custom devices and kernels, device partitioning and separate compilation and linking of objects. The OpenCL 1.2 specifications, online reference pages and reference cards are all available on the Khronos website.

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Khronos Group Invites you to SIGGRAPH Asia 2011

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Khronos to hold OpenCL BOF at SC11

The Khronos Group will be holding an OpenCL DevU at SC11 in Seattle Washington. Please join the Khronos Group to learn the latest about OpenCL--including a significant announcement--and pick up a free reference card! The DevU will be held on Wednesday, 16 November 2011 between 5:30pm and 7:00pm in room TCC 101.

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Khronos Group Technology on Tour 2011

The Khronos Group is globetrotting in high gear to showcase Khronos technologies; including stops in Seattle, Daegu, Tokyo, Yokohama and Hong Kong. If you “just happen to be in the neighborhood,” we cordially invite you to drop by for a visit to learn more about our APIs. A complete schedule is available online.

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ARM announces Mali-T658 to support OpenCL, OpenGLES and OpenVG

ARM announced the ARM Mali-T658 GPU, the latest member of the Midgard architecture-based GPU family targeting high performance devices, such as superphones, tablets and smart-TVs. The ARM Mali-T658 GPU supports a wide range of graphics and compute APIs, including OpenGL ES, OpenVG, OpenCL, Google Renderscript, Microsoft DirectX11 and Microsoft DirectCompute.

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Heterogeneous Computing News launches OpenCL App gallery

If you are interested in know what apps currently use OpenCL, there's a resource for that. Heterogeneous Computing News, sponsored by AMD has launched an online resource center for OpenCL news and apps.

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Graphics And Physics Framework - OpenCL Physics Update

Four new OpenCL Physics Tutorials are available online for our OpenGL Graphics And Physics Framework (LGPL Licence). The new tutorials cover the following topics: OpenCL particle simulation, OpenCL particle simulation with terrain interaction, OpenCL rigid body Simulation, OpenCL rigid body Simulation with terrain interaction.

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