Sony Vegas Pro 11 Collection fuses 3D, HD and 3D editing tools with Blu-ray authoring software and improved rendering through OpenCL support. Version 11's GPU-accelerated video processing, through supported OpenCL cards from AMD and NVIDIA, should also give editors smoother previews and faster renders of composites and scenes heavy with video effects, transitions, pans, crops and tracking motion. Full specs on how the software's core video processing engine will take advantage of the OpenCL improvements are available online.
The Lightweight Java Game Library (LWJGL) is a solution aimed directly at professional and amateur Java programmers alike to enable commercial quality games to be written in Java. LWJGL provides developers access to high performance crossplatform libraries such as OpenGL, OpenCL, and OpenAL, allowing for state of the art 3D games and 3D sound. Additionally LWJGL provides access to controllers such as Gamepads, Steering wheel and Joysticks.
Carlos Sánchez de La Lama announced Portable OpenCL on the LLVM development list. The Portable OpenCL project is self-described as "an open source implementation of the OpenCL standard which can be easily adapted for new targets. One of the goals of the project is improving performance portability of OpenCL programs, avoiding the need for target-dependent manual optimizations. A "native" target is included, which allows running OpenCL kernels on the host (CPU)." The source code is available online.
OCLTools is a powerful, yet compact, suite of tools that provides developers with more alternatives to kernel compilation. OCLTools enables you to eliminate costly kernel compilation time from the runtime of your application. With OCLTools developers can embed the source code of their kernels (clear text or encrypted) directly into their program binaries eliminating the need to distribute kernel source code in the open while still maintaining the flexibility of runtime compilation.
The OpenCLNews.com website is a community for professionals in OpenCL and Heterogeneous Computing using Open Standards. The basic charter of the OpenCL News site is to promote awareness of the OpenCL and Heterogeneous Computing using Open Standards) and to engage customers through understanding how they want the APIs to evolve.
David Kanter at Real World Technologies was written an in-depth introduction to OpenCL. Starting with the general history of OpenCL, David covers the execution and memory model, and finished up with a good recap and glossary. An excellent read for the beginner to intermediate OpenCL developer.
When it comes to high-performance computing applications, OpenMP has long been the standard open-source API for the job. However, OpenCL is now emerging as a new challenger in the HPC space. According to Evans' Data Corp., OpenCL is now the second most popular HPC tool with almost 28% of developers using OpenCL, ahead of Intel's Threading Building Blocks (Source: AMD slideset). Evans also shows OpenCL adoption has increased since 2009. AMD has decided to step up its game by releasing optimization and development tools that fill in the gaps it sees in the OpenCL ecosystem.
Users of Apples recently released Final Cut Pro X will appreciate the most recent upgrade. FCP now includes OpenCL support for exporting your videos. According to OnlineVideo.net "I tested a few simple test projects, and saw some profound speed increases, particularly with an AVCHD clip with a Gaussian Noise effect applied. Not all producers will see these kind of benefits, but it’s nice to see OpenCL start to pay some real benefits."
The new Intel® OpenCL SDK 1.5 makes it easy for you to design, build, debug, and profile OpenCL applications running on the CPU device. Among the new features in this release is a beta OpenCL kernel debugger, a support for OpenCL profiling with Intel® GPA 4.2, seamless utilization of the Intel® AVX instruction set through the Implicit CPU Vectorization Module, and offline compiler support for Linux.
AMD announced that it has created drivers to enable support for the upcoming Windows 8 operating system on AMD-based tablets, netbooks, PCs and servers. AMD technology offers a compelling platform for the forthcoming Windows 8, with native support for Microsoft DirectX 11, C++ AMP, OpenCL and Accelerated HTML5, as well as planned support of DirectX 11.1 features.