The Lightweight Java Game Library (LWJGL) provides a simple API to OpenGL, OpenAL, OpenCL and Game Controllers enabling the production of state of the art games for Windows, Linux and Mac. Version 2.9.0 contains a complete rewrite of the mac backend, new OpenGL/OpenCL extension and bug fixes.
Nathan Chong from the Department of Computing at Imperial College will present a lively and interactive tutorial at the LEAP Conference on applying formal analysis and verification techniques to OpenCL and CUDA kernels. The full LEAP conference programme has now been published online.
Intel has put out a first release of Beignet, an open-source Linux project that supports OpenCL. Beignet, like many other OpenCL implementations, is based upon LLVM and Clang for its compiler infrastructure.
First International Workshop on OpenCL (IWOCL) will be held on May 13th-14th at Georgia Institute of Technology Atlanta, Georgia. IWOCL is an annual meeting of vendors, researchers and developers to promote the evolution and advancement of the OpenCL standard. The first workshop has an exciting full program, including a full day of tutorials, followed by a full day of keynotes, papers, and panels. The full (draft) program can be found here. Registration and travel details are also online. Signup soon and look forward to seeing you all then!
The GPGPU Continuum from mWatts to peta flops workshop addresses the current and future challenges of the GPGPU community. This workshop aims to address two important directions of future GPGPU based systems: at the high-end, it will focus on using GPUs as part of clusters, clouds, compute farms, etc., that aim to achieve peta flops of computations. At the low-end, it will focus on using GPUs as part of mobile devices, which limits the power consumption of the GPU to mWatts. We conclude the workshop with a panel discussion on the differences and similarities and on the challenges each domain faces.
Altera will demo live video streaming using OpenCL, and real-time video processing such as Sobel edge-detection and image manipulation, all coded in OpenCL software and running on Altera FPGAs. In addition, this demo uses an Altera’s Nios II soft processor, and enables the power of OpenCL in embedded applications by removing the need for external processor or host server machine.
AMD and Adobe have teamed up to bring support for OpenCL to Windows with the upcoming release of Adobe Premier Pro. This marks the first time Microsoft's OS has been had hardware-accelerated video editing using OpenCL, and exporting video from source to final format can now be achieved up to 4.3 times faster.