OpenVG related stories

ARM Mali GPUs Achieve Industry-Firsts With Khronos OpenGL ES 2.0 Conformance For 1080p and Multicore

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ARMs Mali-400 MP GPU is now the first and only multicore GPU to pass the rigorous conformance tests specified by The Khronos Group. The Mali-400 GPU has achieved Khronos conformance for all of the three major graphics APIs required by ARM Partners: OpenVG, OpenGL ES 1.1 and OpenGL ES 2.0. Conformance to the Khronos standards brings accredited Mali GPUs to multiple markets – from cellular handsets and personal navigation devices to digital TV, set-top box and digital picture frames.

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Broadcom announces low power OpenGL ES 1.1/OpenVG 1.0 compliant personal navigation device on a chip

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Broadcom announced a new low power Personal Navigation Device System on a Chip (PND SoC). The SoC solution combines a high performance GPS receiver and baseband, an ARM11 and OpenGL ES 1.1 and OpenVG 1.0 compiant graphics processor. This PNDoC provides the key components required to allow a more gratifying end user experience with the delays and chunky maps often associated with mobile maps.

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Tungsten Graphics makes available updates to Gallium3D with OpenGL ES and OpenVG state trackers

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Tungsten Graphics, owned by VMWare, has made available a few software updates recently. With Gallium3D an OpenVG state tracker, two OpenGL ES state trackers helping accelerate OpenGL ES 1.x and 2.0 API's have been released.

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TES Electronic Solutions announces GUIliani framework using OpenGL ES and OpenVG

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GUIliani is a C++ software MVC framework that supports XML which enabling the creation of platform independent, appealing graphical user interfaces for embedded systems. GUIliani supports many platforms such as Linux, VxWorks, WindowsCE, Windows Mobile, uCLinux and NIOS. Support back-end renderers include OpenGL-ES, SDL, GDI, GDI+, DirectFB and eVRU.

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Vivante GPU IP Chosen By Leading Mobile Multimedia SoC Provider

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Vivante Corporation announced that a Taiwanese developer of high quality multimedia chipsets for mobile applications and a trusted supplier to global first-tier handset makers has added silicon proven Vivante scalable 2D and 3D graphics solutions to their system-on-chip (SoC) designs.

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Monotype Imaging and TAKUMI to Unveil OpenVG Text Solution at ESEC Expo

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Monotype Imaging Holdings Inc. and TAKUMI Corp. will demonstrate TAKUMI’s OpenVG®- and OpenGL® ES™-compliant GV500 core graphics accelerator technology integrated with Monotype Imaging’s iType® font engine at the ESEC Expo in Tokyo, May 13-15, 2009, booth East 42-7.

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Vivante GPU selected for SoC Solution for 3C placing OpenGL ES and OpenVG in affordable 3C computers

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Vivante Corporation announced that the Microprocessor Research and Development Center (MPRC) of Peking University (Beijing, China) selected Vivante 2D/3D GPU IP technology for its Single-Chip-PC SoC Platform, placing the graphics power of OpenGL ES 2.0, OpenGL ES 1.1, and OpenVG in an affordable, 3C computer for schools. "With the Vivante graphics processor and Khronos open standards APIs, we can provide modern graphics applications to benefit education for both teaching and research." said Professor Cheng Xu, Director of the MPRC, Peking University.

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D/AVE 3D OpenGL ES and OpenVG solutions for Automotive and Mobile applications

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TES announces the availability of D/AVE 3D, HW 3D IP for integration into ASIC and FPGAs. D/AVE 3D supports industry standrad OpenGL ES 1.1 and OpenVG 1.01 API for use in Automotive, Mobile, Avionics and Industrial devices . D/AVE 3D offers high performance per-primitive anti-aliasing, texture compression,edge-based filtering, A VSP ( Vertex Stream Processor ) that enables OpenGL ES 2.0 like vertex shader support. D/AVE 3D supports high performance of upto 16 Million triangles/sec and 266 mega pixels/sec fill rates on ASICS. With complete end-to-end solutions in embedded graphics customers of D/AVE are enabled with support for developing enhanced GUI with Guiliani, 3D MAP Sandbox and Graphics evaluation boards. This General availability of D/AVE 3D comes after successful licensing of D/AVE 3D by NEC Electronics.

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Imagination Technologies launches highly-efficient POWERVR™ SGX543MP

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Imagination Technologies announces further details of the first POWERVR SGX graphics IP core with multi-processor (MP) core support. The technology, henceforth POWERVR SGX543MP, is being delivered to customers in SGXMP2 (two-core) to SGXMP16 (16-core) variants. The cores support Khronos APIs including OpenGL™ ES 2.x, OpenVG™ 1.x and OpenCL™. With the POWERVR SGX543MP family Imagination continues to extend its leadership of the embedded graphics acceleration market with blistering POWERVR solutions which address the rapidly growing demands for high performance graphics in a wide range of consumer electronics segments. Imagination’s graphics IP cores now range from SGX520, the world’s smallest OpenGL™ ES 2.0 mobile core, to SGX543MP16 for high-performance console and computing devices. Some of the innovative technology behind POWERVR SGX543MP is being revealed in a keynote presentation at the 4th annual Multicore Expo.

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Fujitsu Launches Graphics SoC for Digital Dashboards & Car Navigation using OpenGL ES

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Fujitsu Microelectronics Asia Pte Ltd announced the launch of MB86298 a new graphics controller System-on-Chip (SoC) for automotive infotainment systems. The new controller offers the highest-class graphics capability for embedded systems, as well as an industry first of providing output to up to 4 displays, and up to 4 video inputs.The MB86298 graphics controller contains an acceleration function for OpenGL® ES 2.0, making it simpler to construct an in-vehicle entertainment environment. Fujitsu Microelectronics plans to provide OpenVG 1.0 support for smooth enlargement/reduction of characters and straight or curved lines.

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