DMP is proud to announce two all new OpenGL ES programming training courses. For those who have taken past courses, these are two new courses. OpenGL ES programming training I and II will run November 5-6 and November 26-27. Complete details are available online for the Training I and Training II course in english, or Japanese.
Intel Corp. unveiled the Atom CE4100 media chip at the Intel Developer Forum (IDF) 2009. The CE4100 provides MPEG-4 support, 3D graphics, can capture uncompressed 1080p video, offers high-end audio, has a built in NAND controller and support DDR2 and DDR3 memory. The new chip provides full support for OpenGL ES 2.0 and Flash 10, providing a great environment for Flash based games, video and rich web content. A short video featurette is available at ZDNet.
3DVIA introduces the 3DVIA Mobile App for iPhone users. 3DVIA mobile allows you to log into and manage your 3DVIA.com account, search and interact with the thousands of models posted on 3DVIA.com or create new art with 3DVIA Collage all from your iPhone for FREE.
The upcoming Palm Pixi will have the new MSM7627 chipset from Qualcomm giving close to the same performance as the Pre. Featuring two ARM cores integrated as a single chip – a dedicated CPU core and a dedicated modem processor – 320MHz application DSP for multimedia supporting full 30 fps WVGA encode/decode, 200MHz hardware-accelerated 3D graphics core supporting OpenGL ES 2.0, high-resolution camera and integrated GPS.
gles2-bc is an open source C++ library which makes the non-backward compatible OpenGL ES 2.0 API backward compatible to ease the development with various OpenGL ES APIs. The initial version was just released providing most of the backward compatibility.
iPhones Wikipedia has posted a short video from Tap Tap Tap comparing the framerates between an iPhone 3G running OpenGL ES 1.1 and an iPhone 3GS running OpenGL ES 2.0.
Apple announced a minor upgrade to their iPods today with among other things, an upgrade to support OpenGL ES 2.0. Both the popular iPod Touch and the iPhone now supporting OpenGL ES 2.0 reinforces Apples intent to grab a bigger portion of the mobile gaming market.
OpenTK is an advanced, cross-platform library that provides Mono/.Net OpenGL, OpenGL ES, OpenAL and OpenCL bindings. The latest version adds support for all OpenGL ES extensions, significantly improves the OpenCL bindings and the ARB_imaging subset of OpenGL. A new compatibility module now allows Tao framework applications to run on OpenTK and improves behavior on broken xlib implementations. Finally, this version adds support for the iPhone platform via the MonoTouch project.
DMP has announced a new two day getting start GLSL Programming training course on October 8th and 9th 2009. The OpenGL ES roadmap has been tailored to the diverse needs of the embedded industry and contains two tracks with "1.X" and "2.X" specification roadmaps that will evolve in parallel. The 1.X roadmap will continue to be developed for new-generation fixed function 3D accelerators while the 2.X roadmap will enable emerging programmable 3D pipelines.This course introduce the world of programmable pipeline by explaining basic topics of the GLSL(OpenGL Shading Language) which is a core feature of OpenGL ES 2.x and OpenGL 2.x.
Nokia's new N900 pocket computer is built around the powerful ARM Cortex-A8 processor, with up to 1GB of application memory and OpenGL ES 2.0 graphics acceleration and true multi-tasking as on a PC. Other hardware highlights include a high-res WVGA touchscreen, full physical slide-out QWERTY keyboard, 32GB of storage expandable up to 48GB with a microSD card, a 5-megapixel camera with Carl Zeiss optics, built-in A-GPS, an FM transmitter, and up to 9 hours of talk time.