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AMD releases APPML source code, creates clMath library

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The AMD library team has spent the last three years working on APPML – the Accelerated Parallel Processing Math Library. APPML contains an OpenCL implementation of BLAS and FFT routines. The library enables developers to accelerate common scientific and engineering computations on APUs and discrete graphics accelerators.

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Harlan targets complexity for GPGPU programming and compiles to OpenCL

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HPC programmers who are tired of managing low-level details when using OpenCL or CUDA to write general purpose applications for GPUs (GPGPU) may be interested in Harlan, a new declarative programming language designed to mask the complexity and eliminate errors common in GPGPU application development. The idea with Harlan is to keep developers focused on the high-level HPC programming challenge at hand, instead of getting bogged down with the nitty gritty details of GPU development and optimization. Harlan's syntax is based on the language Scheme, and compiles to Khronos Group's OpenCL.

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New updates of 3D CAD app built on OpenGL and OpenGL ES

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AutoQ3D is a full CAD application that let you make a lot of things in 2D & 3D. AutoQ3D CAD is easy to use and fast for everybody and has published a new 3D algebra which can replace the quaternions. The fast and light CAD editor is available in your favorite platform thanks to the use of OpenGL and OpenGL ES. AutoQ3D CAD Runs on Mac, iPad & iPhone, Android, Windows and Linux.

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Core Avionics provides OpenCL, OpenGL support for real-time operating systems

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Core Avionics has developed embedded OpenCL drivers for AMD Embedded G-Series SOC processors for use in aerospace and defense, and other high-reliability applications.

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OpenCL to WebCL with Emscripten

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Port of QJulia OSX OpenCL Sample to WebCL using Emscripten. Working on WebKit.

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Vanda Engine 1.0.0 Beta is now available for download

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The Vanda Engine allows you to import COLLADA scenes made in 3ds Max and Maya. The Vanda Engine also allows you to import the PhysX static and dynamic rigid bodies made in 3ds Max and Maya. Designers can export whole scenes including animations, cameras, textures, meshes, etc and import it to Vanda to enjoy their interactive scene.

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Khronos BOF slides are now online

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The Khronos Group has posted some of the SIGGRAPH BOF slides online. More to come as the week progresses. Currently you will find OpenCL, WebCL, Camera work group and COLLADA.

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Microsoft posts Internet Explorer 11 preview guide for developers including WebGL section

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The IE11 preview guide is meant as an early look at developer features and standards included in Internet Explorer 11. Included is a section for WebGL.

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Mozilla prototype of WebGL 2.0 features

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Mozilla has released a prototype of experimental WebGL 2.0 features in its nightly and Aurora builds. Find this and more WebGL goodness on Learning WebGL.

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IndieGoGo project for OpenCL 2.0 reference manual has been started

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Vincent Hindriksen from Streamcomputing has started an IndieGoGo project for an OpenCL 2.0 reference manual.If you feel his project is worthy, pop over and donate!

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