Toshiba Showcases a Software Platform for The Next Generation Media SoC Based on OpenMax at CEATEC J
Toshiba will exhibit at CEATEC JAPAN 2008, the largest consumer electronics trade show & conference in Asia from September 30 to October 3 at Makuhari Messe, Japan. They will have the presentation titled "A Software Platform for next generation media SoC based on International Standard", to talk about the overview on current media SoC software platforms. During the speech, Toshiba will unveil a software prototyping environment based on the "OpenMax" API for the next generation media SoCs, where migration on communication, broadcasting and internet will be more progressed, According to Toshiba, by utilizing the software prototype, we can check total system behavior, specification and functionality before actual SoC available.
Free Software Foundation and Khronos Group Both Herald New License of Industry Standard Graphics Software SGI today announced it is releasing a new version of the SGI Free Software License B. Included in the relicensing is the SGI OpenGL Sample Implementation. Said Neil Trevett, President of Khronos Group "today’s announcement shows real support for developers who rely on OpenGL, the planet’s most widely deployed 2D and 3D graphics API."
Imagination Technologies POWERVR Insider SDK, which continues to remain developers' preferred development environment for the creation of OpenGL ES 2.0 as well as OpenGL ES 1.1 and OpenVG applications, is demonstrating the latest version of the SDK Austin GDC from 15-17 September 2008. Developers will be able to see Imagination's SDK and tools demonstrated on Stand 115.
The Eizo Shimbun of Japan interviewed Neil Trevett, president of the Khronos Group about the recent highlights including OpenGL 3.0 and OpenCL at SIGGRAPH 2008. On OpenGL, the new OpenGL API supports the future creation of profiles to enable products to support specific market needs while not burdening every implementation with unnecessary costs. Beyond 3.0, OpenGL will support multi-OS platoforms including WindowsXP. On OpenCL, "I think OpenCL will be the first API ever with the shortest TAT from the announcement to launch", said Neil Trevett.
Khronos is please to announce that a whole page article based on an interview with Neil Trevett, Khronos President, is in the September issue of EETimes Japan Magazine, circulation 44,000 monthly. The article explains the structure of OpenGL ES 2.0 and the relationship between OpenGL 3.0 and ES 2.0, as well as news on the newly announced OpenCL and updated on the latest highlight of the Khronos group.
Khronos Group has uploaded the Siggraph 2008 HandHeld BoF slides to the public developer library. Includes are presentations from Adobe FlashLite, HuOne, OpenVG, OpenWF, Jon Peddie and the Handheld Overview slide presentations. As well, Khronos has uploaded the OpenGL ES slide set to the OpenGL BoF library. A collection of photos from the OpenGL BoF are also available online.
Almost 300 developers and industry leaders gathered to hear the details about OpenGL 3.0. Feedback was positive - great functionality has been added to the specification and the mechanisms put in place to move the specification forward quickly. In particular, Blizzard's insights into why OpenGL 3.0 met their commercial needs - and the fact that NVIDIA announced immediate availability of OpenGL 3.0 drivers drew rounds of applause.
DMP has just announced the OpenGL ES getting start course and the OpenGL ES advanced course for September 2008. DMP has also announced the "Introducer Campaign" for the training course. When a person who already has attended an OpenGL ES training course introduces a friend or colleague to OpenGL ES training getting started course, the introducer and the new attendee will receive a 3000 yen gift card. Complete details (in Japanese) can be found here. Complete details for the advanced course are here, and complete details for the getting started course here.
Imagination Technologies announced that POWERVR SGX is the world’s first 3D graphics acceleration solution to achieve conformance on commercially available production silicon for all of the Khronos™ mobile 2D and 3D graphics APIs which includes OpenGL® ES 2.0, OpenGL ES 1.1 and OpenVG™ 1.0.
Khronos.jp this week was relaunched under the guidance of Miacis.com. If you require up-to-date information in Japanse on Khronos Group activities, look no further than Khronos.jp. A special thanks to Hitoshi Kasai for working so hard to make this happen for Siggraph.