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AFDS 2012 - MulticoreWare has major presence with twelve sessions on OpenCL and HSA

MulticoreWare has a major presence at AMD Fusion Developer Summit 2012 (AFDS) being held June 11-14 in Bellevue Washington. With twelve presentations and numberous demos at the Experience Zone MulticoreWare is also an AFDS sponsor and Khronos Group member.

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CARP project targets its output to OpenCL

December 2011 saw the kick-off of an ambitious research project called “CARP: Correct and Efficient Accelerator Programming”, which aims to boost the programmability of accelerator hardware, such as graphics processing units (GPUs), by innovating in programming language design and implementation, as well as formal verification techniques. Funded by the European Commission’s Seventh Framework Programme (FP7), the consortium, which consists of eight partners--including Khronos members ARM, Imperial College London and Rightware--seeks to provide a unified flow for developing correct and efficient accelerator software, thus increasing reliability and energy efficiency of computing systems.

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OpenCL 1.2 supported in AMD OpenCL APP SDK 2.7 and Catalyst 12.4 drivers

The AMD OpenCL APP SDK v2.7 now supports OpenCL 1.2 and improved C++ support for both host side and kernel side coding.

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Siggraph 2012 offering five courses related to Khronos Technology

There will be five courses offered at Siggraph 2012 that relate to Khronos Technologies. Starting on August 5th followed by one course each day, there will be "Introduction to Modern OpenGL", "Virtual Texturing in Software and Hardware", "Beyond Programmable Shading", "GPU Shaders for OpenGL 4.x" and finally on August 9th "Graphics Programming for the Web." See all Khronos related events at Siggraph 2012 on the Khronos Group Siggraph event page.

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Vivante leads mobile GPGPU revolution as first GPU IP supplier to pass OpenCL 1.1 conformance test

Vivante Corporation today announced Vivante GC Cores passed the Khronos Group OpenCL 1.1 Embedded Profile (EP) conformance test suite on Freescale's i.MX 6 platform. The GC Cores use the latest programmable ScalarMorphic architecture to accelerate parallel data workloads on thousands of concurrent threads to achieve Gigaflops (GFLOPS) of computational performance. Applications taking advantage of Vivante cores to significantly speed-up processing includes image processing, computer vision, analytics, augmented reality and gesture-motion tracking.

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Introduction to Modern OpenGL - SIGGRAPH 2012 course

Introduction to Modern OpenGL is an introductory course which offers an overview of the complete OpenGL pipeline, introducing all the latest shader stages. Other topics introduced are the shader-based pipeline, and a summary of key graphics concepts: the synthetic-camera model, transformations, viewing, and lighting. The instructors are Edward Angel, University of New Mexico and Dave Shreiner from ARM. Dave Shriener is co-author of the OpenGL® Programming Guide

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GLBenchmark 2.5 Beta 3 released!

Kishonti released GLBenchmark 2.5 Beta 3, a cross-platform graphics benchmark for OpenGL ES compliant mobile devices and embedded environments. Kishonti also makes CLBenchmark, a tool for comparing the computational performance of different platforms offering an unbiased way of testing and comparing the performance of implementations of OpenCL 1.1.

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Partying particles - WebCL in Firefox demonstration

This week, Adrien Plagnol and Frederic Langlade-Bellone did a lecture about WebCL at LyonJS, a monthly event where people talk about Javascript bleeding-edge things.

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Hisilicon Licenses Range of ARM Mali Graphics Processors

HiSilicon and ARM announced that HiSilicon has licensed a range of ARM Mali Graphics Processing Units (GPUs) including the market leading Mali-400 MP GPU and the latest high-performance Mali-T658 GPU. The new licenses will increase the scalability of the GPU performance points that HiSilicon will be able to offer manufacturers of mobile, consumer and home devices. HiSilicon has also licensed the latest ARM Cortex processor technology for use in next generation devices.

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Sketchfab puts 3D content on the web for free

Sketchfab went live recently with new technology making it easy to publish interactive 3D content online. The free service does not require any third-party application installed on either the client side or the server. All Sketchfab needs is for the end-user to be running a WebGL compatible browser.

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