General News related stories

Intel XDK Updates For HTML5 Developers

• Tags:

Intel has released an update to the Intel XDK (cross-platform development kit). At the heart of Crosswalk is the Blink rendering and layout engine, which provides the same HTML5 features and capabilities expected in the modern web runtimes such as WebGL and Web Audio. However, with Crosswalk, one can see enhanced JavaScript, WebGL, and Audio performance on Android 4.x devices.

Read More

Adobe partners with Sketchfab bringing 3D WebGL publishing to Photoshop

• Tags:

Adobe has just released its update for Photoshop CC, bringing with it major support for the world of 3D. Included is the natively built-in option to publish your 3D models directly to Sketchfab using WebGL. Support files types include OBJ, STL, 3DS, Collada, and KMZ.

Read More

Significant SPIR Portable IR announcement at HiPEAC

• Tags:

Stop by the Khronos booth at HiPEAC on 21st Jan for the latest updates on SPIR and discussion on compiler technology for parallel computation.

Read More

Upcoming OpenCL related workshop at LPGPU in Vienna

• Tags:

There will be many OpenCL related talks being given at LPGPU January 20th, 2014 in Vienna Austria. The workshop is being given in relation to HiPEAC 2014.

Read More

LPGPU Workshop on Power-Efficient GPU and Many-core Computing

• Tags:

LPGPU Workshop on Power-Efficient GPU and Many-core Computing will be held in conjunction with the HiPEAC’14 Conference, Monday (morning & afternoon), January 20 2014, Vienna, Austria in Ballroom D. More information on the LPGPU consortium can be found on their website.

Read More

Mosaic3DX 2013 - Khronos UK Chapter Meeting - Energy Efficient Programming with Massive Parallelism

• Tags:

The Khronos Group UK Chapter Meeting presentation from Mosaic3DX about Energy Efficient Programming with Massive Parallelism is now available online. There are videos, slide presentations and photos.

Read More

buildAR shows AR working in a standard web browser using WebGL and awe.js

• Tags:

BuildAR announced their latest release that shows a rich location based Augmented Reality application running in a standard mobile web browser using WebGL. This is built using the open source awe.js library.

Read More

PowerVR Rogue GPUs set to deliver next-gen graphics and compute with new OpenGL ES Next API

• Tags:

In conjunction with the launch of our PowerVR Series6XT and Series6XE GPUs, the Khronos Group has announced OpenGL® ES Next, a next-generation API standard which introduces a number of new features for mobile and embedded devices. Good news for developers targeting PowerVR-based hardware is that all our PowerVR Rogue GPUs are designed to meet the specifications of the OpenGL ES Next API. This means that any device with a PowerVR Series6, Series6XT or Series6XE graphics core will be able to support OpenGL ES Next, once conformance is achieved.

Read More

Opera Devices SDK supports WebGL and powers Bang & Olufsen connected TVs

• Tags:

The Opera Devices SDK is a toolkit for developing Smart TV solutions. With advanced web-standards support – including HTML5, CSS, JavaScript, SVG, 2D Canvas and WebGL – the Opera Devices SDK takes connected devices to a new level, for superior streaming performance and web-content rendering.

Read More

AMD announces FirePro D300, D500 and D700 for Mac Pro with OpenCL support

• Tags:

The new AMD FirePro D300, D500 and D700 GPUs are built on the strength of AMD's Graphics Core Next GPU design. With OpenCL support, Mac Pro users have the ability to seamlessly edit full-resolution 4K video and simultaneously render effects in the background, and still have enough performance to power up to three high-resolution 4K displays. Read more about AMD's support of OpenCL.

Read More

Page 82 of 188 pages ‹ First  < 80 81 82 83 84 >  Last ›

safety