AMD announced it is now offering a free OpenCL™ for CPU beta download as part of the ATI Stream SDK v2.0 Beta Program. The beta will help programmers to more easily develop parallel software programs and take further advantage of multi-core x86 CPUs to accelerate software and deliver a better computing experience. AMD has submitted conformance logs from its Microsoft® Windows® and Linux® CPU beta releases to the Khronos Working Group for certification.
BetaNews has published a well thought out review based on the recent announcement of WebGL. Scott Fulton writes "For three-and-a-half years, the rotating cube corner has pretty much been the 'test pattern' for WebGL. But today's endorsement by the Khronos Group, responsible for OpenGL and OpenGL ES, could catapult this project from virtual stagnation into overdrive." There is also a good comment discussion on going. If you wish to comment directly to the developers of WebGL, you can do so on the Official Khronos WebGL Feedback thread.
The Khronos Group has a nice OpenGL and OpenGL Shader Language Quick Reference Card for OpenGL 3.2 and GLSL 1.5. You can download the OpenGL Quick Reference Card in PDF format today from the Khronos OpenGL spec page.
SIO2 Interactive has released version 1.4 of its Open Source Game Engine. With an impressive list of new features the core has gone though a major optimization and now perform up to 40% faster! The SIO2_SDK comes with a set of 20 tutorials, video tutorials, documentation and online support.
The Khronos Group today released OpenGL 3.2, the third major update in twelve months to the most widely adopted 2D and 3D graphics API for personal computers and workstations. This new release continues the rapid evolution of the OpenGL standard to enable graphics developers to portably access cutting-edge GPU functionality across diverse operating systems and platforms. The full press release is available online, and the full specification is available for immediate download at http://www.opengl.org/registry. The Official OpenGL 3.2 discussion thread is now available on OpenGL.org.
Neil Trevett, President of the Khronos Group, VP of Mobile Graphics, NVIDIA, will be talking at Pacific Graphics 2009. Pacific Graphic is an annual international conference on computer graphics and applications and provides a premium forum for researchers, developers, practitioners in the Pacific Rim and around the world to present and discuss new problems, solutions, and technologies in computer graphics and related areas.
Bitmanagement introduces the new release of BS Contact 7.2 Stereo for Windows at Siggraph 2009. BS Contact enables the visualization of applications in Virtual Reality and Augmented Reality through integration of interactive realtime 3D technology. Supporting all 25 main features of the BS Contact 7.2 Web3D and including significant improvement in quality and appropriate software for major 3D-hardware manufacturers. In BS Contact Stereo OpenGL (GLSL) dynamic shaders can be used.
As reported by The Khronos Group, Spore now provides a cheat that allows Creators export their models in COLLADA file format. NaviCAD accurately displays the mesh and texture-mapping elements of the Spore COLLADA files. The NaviCAD developers are working on an update to handle all the COLLADA elements generated by the Spore COLLADA export cheat and have posted a slightly-modified Spore creature Hyla-Test in the Sample Models Search section of the app. NaviCAD is the only iPhone application that allows users to view COLLADA files including models from the Google 3D Warehouse.
Creative Labs announced their anticipated Zii Plaszma StemCell computing platform. The Zii Plaszma Platform is comprised of the Zii EGG StemCell Computer, ZMS-05 System Module, ZMS-05 Media Rich Applications Processor, Plaszma OS and Plaszma SDK. Features include 1080HD output, the ZMS Media Rich Applications Processor using ARM cores and enables OpenGL ES, an SDHC card slot, front facing VGA camera, rear facing HD camera, ten point Multi Gesture touch screen and a GPS receiver.