Neil Trevett will be the Keynote speaker at the Low Energy Application Parallelism (LEAP) Conference in the UK. LEAP 2013 will be the place to learn about and share the latest advances in the use of high-performance parallel computing technology on low-power mobile CPU, GPU, FPGA and embedded processors. Keynotes from ARM and Khronos will set the stage for world-class knowledge transfer around parallel computing on low-energy platforms happening May 21st-2nd 2013 in London.
After the success of the GPGPU-day 2012, a new GPGPU event will be organised in the Netherlands. Details will be available online later, however you can signup to the newsletter today to stay on top of upcoming event information.
AMD developer conference will be held November 11-14 in San Jose this year. This event gathers together many developers, companies and press. The deadline for submission is March 15, so if you are planning on submitting, you haven't much time left. The submission site is here.
This year's NVIDIA GPU Technology Conference (GTC) will feature the inaugural GTC Mobile Summit on March 19-20th which will dive into many aspects of the mobile market – including an overview session of the Khronos API ecosystem. Details are now available online.
Two days of insight into cutting-edge mobile computing platforms and technologies
More than 20 deep-dive sessions, panels, and roundtable discussions
A showcase of GPU and multicore-accelerated application development
Insight into how advanced sensor and vision processing will transform device interaction
Techniques to drive brand awareness, discovery, and retail price for your app
Exceptional networking with your peers and key decision makers
METAVERSE Technology has launched a new marketplace website for 3D software objects used in the gaming industry, the architecture business, by education providers or users of virtual worlds. The web 3d community is based on both the widely accepted COLLADA format for 3D objects, and standard image file formats for textures. This service is for professional and private 3D artists and graphics designers to market their web3D objects.
Ars Technica has a three part series exploring major trends that will influence the mobile system-on-a-chip (SoC ) market over the next five to ten years. Including CPU to SoC and covering most of the large players in the field, this is a great read to get your Friday off to a good start.
ARM has submitted the Mali-T604 GPU for OpenGL ES 3.0 conformance with Khronos. The Mali-T604 is existing silicon already shipping in a range of market leading devices, including the Samsung Chromebook, Google Nexus 10 and the recently announced Samsung F8000 LED TV. This submission helps to enable the consistent and reliable solutions and standards the industry needs.
Mesa 3D is a free and opensource implementation of OpenGL. Version 9.1 brings support for Intel's Haswell processors. Radeon HD 2000 to 6000 series driver now supports OpenGL 3.1 core profile. Multisample anti-aliasing support on Radeon X1000 series was also added. OpenGL ES 3.0 is now supported on Intel HD Graphics 2000, 2500, 3000, and 4000. The new version also includes basic components to support OpenGL 3.2 and 3.3.
How to write portable WebGL comes from the same author as Why you should use WebGL. When programming WebGL you need to be careful to make it portable. This post explains how to make WebGL portable across many devices, what to look out for and techniques to work around the limitations you face.