General News related stories

Khronos Milano Chapter with Autodesk for the upcoming Design Week in Milan

• Tags: 3D glTF Chapters WebGL

The Khronos Milano Chapter is thrilled to renew the collaboration with Autodesk for the upcoming Design Week in Milan, Italy - April 4-9. The Milano Chapter will be presenting a series of talks on the "Future of Making Things." Showing how companies are adopting 3D open standards as WebGL and glTF to deliver new solutions for the world of interior design, architecture and manufacturing.

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OpenXR Panel at Silicon Valley Virtual Reality 2017

• Tags: VR Event

Silicon Valley Virtual Reality 2017 (SVVR) will be host to an OpenXR Panel discussions. Kaye Mason, senior software engineer with Khronos member Google will moderate this fifty minute panel on Thursday March 30th.

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IWOCL early bird pricing now available

• Tags: IWOCL OpenCL Event

Registration to IWOCL is now open. The 5th International Workshop on OpenCL will take place in Toronto, Canada on May 16-18, 2017. Act quickly to get Early Bird pricing, available until April 14th.

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Khronos member Sensics looks at Virtual Reality standards and OpenXR

• Tags: Members VR OpenXR

Khronos member Sensics has written a short piece on Virtual Reality (VR) standards: "Too early or long overdue?". Discussing existing and new standards, OSVR and OpenXR.

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Chromium/Chrome Browser Adds A glTF Parser

• Tags: Browser glTF phoronix

Google's Chrome / Chromium web-browser has added a native glTF 1.0 parser. There are glTF utility libraries in JavaScript and other web-focused languages, but Google adding a native glTF 1.0 parser appears to be related to their VR push with supporting VR content on the web.

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Anvil Vulkan Framework

• Tags: framework Vulkan

Anvil is a cross-platform, open-source, MIT-licensed wrapper library for Vulkan, developed by AMD engineers. It has been designed with the goal of reducing the amount of time that developers need to spend in order to write a working Vulkan application from scratch. Learn more about Anvil or download the source code from Github.

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Vulkan Loader Deep Dive Webinar slides and video now online

• Tags: Webinar Vulkan

If you missed todays Vulkan Loader Deep Dive webinar, no worries. Khronos has upload the complete webinar and slide deck.

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Futuremark adds Vulkan support to the 3DMark API Overhead feature test

• Tags: API benchmarks Vulkan

Khronos Group member Futuremark has added Vulkan support to their 3DMark API Overhead feature test. You can now compare the API performance of Vulkan, DirectX 12, and DirectX 11 with one easy-to-use test.

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Vulkan Multi-GPU Support - Not Just for Windows 10

• Tags: GPU windows Vulkan GDC

At GDC 2017, in San Francisco during February, Khronos™ released several new Vulkan® extensions for cross-platform Virtual Reality rendering and multiple GPU access. This functionality has been initially released as KHX extensions to enable feedback from the developer community before being incorporated into final specifications. One key question that we have been asked since GDC is whether the Vulkan multi-GPU functionality is specifically tied to ship only on Windows 10.

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KDevelop offers OpenCL language support

• Tags: OpenCL

KDevelop, a cross-platform IDE for C, C++, Python, JavaScript and PHP, is now offering OpenCL language support. KDevelop 5.1 and on has been able to parse code written in OpenCL the Clang-based language support backend.

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