Bishop, Lars - Handheld Developer Technologies Engineer, NVIDIA

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Lars M. Bishop is an engineer in the Handheld Developer Technologies group at NVIDIA. Previously, he worked for nine years at NDL, makers of the Gamebryo 3D engine. He received a BS from Brown University and an MS from the University of North Carolina at Chapel Hill. He is the co-author of the book Essential Mathematics for Games and Interactive Applications: A Programmer's Guide. Return to speaker page


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