Everitt, Cass - , NVIDIA


Cass is has been an OpenGL user since before the primordial texture state came together to form the first texture object. He has worked in 3D graphics for most of his career at places like NVIDIA, Id Software, Epic Games, and Northrop Grumman. He is enthusiastic about the role OpenGL continues to play in 3D graphics everywhere, and he especially enjoys working on mobile applications because they are easier to show off to his friends. Return to speaker page