Khronos Group News Archives

Imagination Announces First Complete University Teaching Course on OpenGL ES 2.0 Mobile Graphics

Imagination Technologies announces a new offering as part of its Imagination University Programme (IUP) that provides the first complete teaching course on mobile graphics. "An Introduction to Mobile Graphics" includes a rich set of teaching materials and practical exercises that leverage Imagination's popular PowerVR graphics processors (GPUs). The new course has been developed so that little to no previous knowledge of graphics is required, and the content is adaptable to fit most teaching methods and structures. This introductory course is based around OpenGL ES 2.0, the most widely deployed and adopted mobile graphics API. Read More

AMD Radeon R9 Series Graphics Cards to support OpenGL 4.5 and Vulkan

AMD’s Radeon R9 Series Graphics Cards delivers more than 3x the bandwidth per watt over GDDR5 along with a 4096-bit memory interface for incredible new advances in power and efficiency. Optimized performance for next-gen APIs including Vulkan and OpenGL 4.5 and is designed from the ground up to give you everything you need to enjoy the latest games. Read More

CesiumJS launches Washington, DC in 3D with glTF

CesiumJS just released a demo streaming over 135,000 buildings in Washington, DC using tiles of glTF in Cesium. The demo is fairly fast and there are more optimizations to come. Over 135,000 measurement-quality structures with rooftops from CyberCity 3D. Read More

Vulkan & DX12: Dawn of a New Generation of Graphics APIs

GDC Europe 2015 will be held August 3-4, 2015 in Cologne, Germany. GDC Europe will be held in conjunction with gamescom, the leading European consumer show. Join AMD Developer Technology Engineer Stephan Hodes as he speaks on Vulkan. Read More

Porting applications using SYCL for OpenCL

This blog post is first in the series of “how-to” articles on developing and porting applications using SYCL for OpenCL. Read More

Unity: WebGL Roadmap

Unity has posted a very complete and well thought out WebGL roadmap, which is open for discussion. Read More

Boston Chapter leader talk at @party

Khronos Boston Chapter leader Jim Susinno is holding a Chapter meetup in Cambridge MA this June 20th. Jim will introduce the Chapter community and share the latest updates about OpenGL and Vulkan as well as give a Khronos Group overview. The meetup is talking place in conjunction with @party. Read More

Khronos Group expects to announce OpenGL Transmission Format

The Khronos Group expects to announce later this year an OpenGL transmission format (glTF) that could act like the .mp3 or .jpg of graphic animations. The binary format aims to be neutral to any runtime environment and support at least 10:1 compression techniques already in the lab. Read More

Introduction to FPGA Acceleration for Software Programmers Using OpenCL

Altera has a free to download OpenCL Tutorial. The tutorial covers ways that you can use OpenCL to target an FPGA to create custom accelerated systems with an average of one fifth the power of competing accelerators; Trends that make FPGAs an important resource for accelerating software execution and How OpenCL makes accelerations accessible to software developers. Read More

Upcoming Streamcomputing sponsored events for OpenCL

Streamcomputing is have a busy summer and fall 2015. First up, starting on September 2 there is a 3-day OpenCL 2.0 training course in Amsterdam at the Science Park Matrix. Followed by a free one-day Embedded boards comparison workshop on September 17 at the same location. And finally, Streamcomputing is sponsoring the official Scandinavian GPGPU Day in Denmark on September 29th. Links and details on these events can be found on the Khronos Group upcoming events page. Read More

New book ‘WebGL Insights’ by Patrick Cozzi

Patrick Cozzi, co-editor of the popular 'OpenGL Insights', has just finished 'WebGL Insights'. Patrick Cozzi leads the development of Cesium, an open-source WebGL virtual globe and map engine, at Analytical Graphics, Inc. He is also co-author of '3D Engine Design for Virtual Globes', a member of the editorial board for the Journal of Computer Graphics Techniques and a member of The Khronos Group. Read More

OpenVX 1.0.1 specification announced

OpenVX 1.0.1 specification announced

The Khronos Group today announced the ratification and public release of the OpenVX™ 1.0.1 specification, a maintenance update to the open, royalty-free standard for cross platform acceleration of computer vision applications. OpenVX 1.0.1 integrates bug fixes and clarifications resulting from feedback from working group members and the wider industry implementing and using the specification. OpenVX enables performance and power-optimized computer vision processing, especially important in embedded and real-time uses cases such as face, body and gesture tracking, smart video surveillance, advanced driver assistance systems (ADAS), object and scene reconstruction, augmented reality, visual inspection, robotics and more. In addition to the OpenVX conformance tests and Adopters Program launched in late 2014, Khronos is now shipping an open source, fully-conformant CPU-based implementation of OpenVX 1.0 that runs on Linux, Android or Windows. The full OpenVX 1.0.1 specification and details about the sample implementation are available at www.khronos.org/openvx. Read More

ArrayFire v3.0 has been released with many improvements for OpenCL

ArrayFire v3.0 has been released. This new version features major changes to ArrayFire’s visualization library, a new CPU backend, and dense linear algebra for OpenCL devices. It also includes improvements across the board for ArrayFire’s OpenCL backend. A complete list ArrayFire v3.0 updates and new features can be found in the product release notes. Read More

CL3VER Wins the “Best of Show” Award

CL3VER Wins the “Best of Show” Award

After winning the Silver Medal for the TenLinks Best of Show for Autodesk University 2014, CL3VER has now won the Architosh “Best of SHOW” award at AIA Atlanta 2015. This confirms CL3VER as a key and emerging technology that will have a large impact on architectural practice and AEC workflows. In the words of the prize jury “CL3VER was really the application that encapsulated this pivot point of things to come: A very disruptive platform leveraging ubiquitous HTML5 and WebGL through a very seamless web UI..." Congratulations CL3VER! Read More

Vivante Introduces Industry’s First Vision IP with OpenVX and OpenCL

Vivante Corporation announces that its GC7000-XS VX is the first vision IP solution to achieve compliance with the OpenVX™ 1.0 specification—a major achievement that comes only seven months after the introduction of OpenVX and emphasizes the cutting-edge technology available in the GC7000-XS product line with the addition of vision acceleration to a core that already has photorealistic 3D rendering capabilities. Read More

Page 1 of 150 pages  1 2 3 >  Last ›

safety