News Archives

Khronos at VRDC Fall 2017 for OpenXR PanelAfter announcing the OpenXR working group this year at GDC, Khronos members are working hard to bring the standard to life, while also educating the industry on the importance of this upcoming technology. This week, VRDC brings together creators and key influencers in the virtual and augmented reality industries for the latest technology demos and discussions on best practices. During the show in San Francisco, some of our members will join a panel to discuss OpenXR and fragmentation in the AR/VR/MR industry.

IWOCL 2018 - The 6th International Workshop on OpenCLAnnouncing that the 6th International Workshop on OpenCL will take place on the 14-16 May, 2018 at St Catherine's College, Oxford, UK and that the Call for Submissions is now open. Submissions related to any aspect of using OpenCL (including SYCL, Vulkan Compute and OpenCL based libraries) are of interest, including (but not limited to): case-studies of their use in applications, software tools, programming methods, debugging, performance analysis, and integration.

First up, Vulkan 1.0.61 has been released, and LunarG has followed quickly with an update to their SDK (Windows, Linux). This update see four new extensions: VK_KHR_bind_memory2, VK_KHR_image_format_list, VK_KHR_maintenance2 and VK_KHR_sampler_ycbcr_conversion, as well as numerous internal fixes, as well as a few issues from the community. Next up, sharp eyed observer @mrdoob noticed that the new Apple Watch Series 3 page is using glTF.

The Xilinx software defined development environment, SDAccel, is now available on Amazon Web Services for use with Amazon Elastic Compute Cloud F1 instances. SDAccel automates the acceleration of software application written in C, C++ or OpenCL by building application-specific FPGA kernels for Amazon EC2 F1.

A pan-European project has started this month to bring together the technologies needed for exascale computing, tackling the key challenge of power usage. The project started this month, bringing together three existing exascale projects on FPGA accelerators, interconnect and 3D chip technologies to reach performance of 10^18 operations, 10 times that of today's fasest supercomputers. At the University of Manchester they are working on OpenCL as the programming model to configure modules that can be plugged into a system as an HPC accelerator.

The Khronos Group is holding another Webinar on September 14th at 9:30AM PT. Engineers and managers interested in developing neural network inference engines and portable application that need portability across platforms and hardware should join in this free webinar. Speaking will be Radhakrishna (Radha) Giduthuri, a software architect at Advanced Micro Devices (AMD), Tomer Schwartz from Intel and Frank Brill, OpenVX Working Group Chair.

Renesas Electronics announced their collaboration to deliver ComputeAorta™, Codeplay’s OpenCL open standard-based software framework for Renesas R-Car system-on-chips (SoCs). The new framework is designed to support software development for the R-Car’s latest image recognition IP, the IMP-X5, a multi-threading core optimized for computer vision and cognitive processing. Codeplay will also provide R-Car with ComputeCpp™, an implementation of the SYCL™ open standard, enabling single source C++ software for high level and object-oriented programming. The result of this collaboration provides developers with standard software development tools and support for a wide range of open source computer vision or open source deep learning software, such as TensorFlow™ library.

The final project at University of Pennsylvania, CIS 565: GPU Programming and Architecture has brought us Vulkan Forward Plus Renderer. The original idea came from this paper: Forward+: Bringing Deferred Lighting to the Next Level. In this project the students created a Forward Plus (tiled forward) renderer in Vulkan using compute shader to deal with light culling. A lot was learned from Alexander Overvoorde's Vulkan Tutorial and many other places. The project is available on Github along with a complete behind the scenes story, benchmarks and videos.

CVPR is soliciting proposals for workshops to be held together with the 2018 Computer Vision and Pattern Recognition Conference (CVPR 2018). The workshops will take place on June 18 and June 22 at the same venue as the main conference. Deadline is October 20th 2017. CVPR is the premier annual computer vision event comprising the main conference and several co-located workshops and short courses. With its high quality and low cost, it provides an exceptional value for students, academics and industry researchers.

The Khronos Groups Neil Trevett spoke at CEDEC 2017 in Japan. The sessions provided the latest updates on the open standards from the Khronos Group that are enabling advanced, cross-platform 3D Gaming and Virtual Reality. You may now download and view these PDFs online.

NVIDIA Nsight Visual Studio Edition for Microsoft Visual Studio allows you to build, debug, profile and trace heterogeneous compute, graphics, virtual reality, and UWP applications built with CUDA C/C++, OpenCL, DirectCompute, Direct3D, Vulkan, OpenGL, OpenVR, and the Oculus SDK.  Check out the OpenGL frame debugging, the new Range Profiler for instant GPU bottleneck analysis, and all the new features.