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In this in-depth interview, RedGamingTech sits down with Khronos President, Neil Trevett, to discuss Vulkan and Vulkan 1.3, including upscaling, and revolutionary new tech such as glTF, OpenXR, and the importance of interoperability, and why having a single open source solution is SO important for gaming. Topics include Khronos’ Vulkan, DirectX 12 (including DirectStorage), upsampling / upscaling, how OpenXR could benefit virtual reality / VR devices and more.

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