NVIDIA is presenting the GPU Technology Conference (GTC) October 5-9, 2020 online. For those developers looking to learn more about Ray Tracing with Vulkan, there will be 2 Vulkan sessions on October 6th. This session is a highlight reel of code migration from DirectX to Vulkan ray tracing - including missteps, obstacles and insights encountered along the way. We will also cover recommendations for tooling setup and techniques to get your ray tracing journey smoothly underway. More information is available here.