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Nsight Visual Studio Edition 3.0 RC 1 with OpenGL Debugging Support

• Tags: GPU OpenGL GLSL

The NVIDIA Developer Tools team is proud to announce the first full featured release candidate of NVIDIA Nsight Visual Studio Edition 3.0. This new release officially supports OpenGL frame debugging and profiling, GLSL GPU shader debugging, local single GPU shader debugging, the new Kepler GK110 architecture found in Tesla® K20 and CUDA 5.0.   Read More