Khronos Group News Archives

Valve and LunarG to provide Vulkan developers with open source tools

Valve and LunarG are working closely with Khronos to provide Vulkan developers with open source tools. These tools and first drivers are expected to be available for Vulkan developers during 2015. Valve is sponsoring LunarG to provide Open Source Tools, a prepackaged SDK, and technical support for Game Developers bringing their 3D engines to the new Vulkan API. Read More

WebGLStudio.js 3D Development environment for the web

WebGLStudio.js is an impressive platform to create interactive 3D scenes directly from the browser. It allows one to edit the scene visually, code your behaviours, edit the shaders, and all directly from within the app. Read More

Khronos Invites Industry Participation to Create Safety Critical Graphics and Compute Standards

The Khronos Group, an open consortium of leading hardware and software companies, today announced it is launching a new Safety Critical working group to develop open graphics and compute acceleration standards for markets that require system safety certification. Khronos previously developed the OpenGL® SC 1.0 specification that defined a safety critical subset of OpenGL ES 1.0. The new working group will adapt more recent Khronos standards including OpenGL ES with programmable shaders, and the new generation Vulkan™ API for high-efficiency graphics and compute. Work on detailed proposals is already underway, and companies interested to participate are welcome to join Khronos for a voice and a vote in the development process.

Press Release Read More

Low-overhead rendering with Vulkan - Android to support Vulkan

In order to address some of the sources of CPU overhead and provide developers with more explicit control over rendering, we’ve been working to bring a new 3D rendering API, Vulkan™, to Android. Like OpenGL™ ES, Vulkan is an open standard for 3D graphics and rendering maintained by Khronos. We’ll be working hard to help create, test, and ship Vulkan, but at the same time, we’re also going to contribute to and support OpenGL ES. As a developer, you’ll be able to choose which API is right for you: the simplicity of OpenGL ES, or the explicit control of Vulkan. We’re committed to providing an excellent developer experience, no matter which API you choose. Vulkan is still under development, but you’ll be able to find specifications, tests, and tools once they are released online. Read More

Imagination unveils Vulkan demo on Android with Google at SIGGRAPH 2015

Imagination is partnering with Google to demonstrate an advanced prototype of the new Vulkan graphics API on Android. The Gnome Horde demo will be unveiled during a presentation at SIGGRAPH 2015 and runs on the PowerVR GPU inside the Nexus Player device from Google. Gnome Horde is designed to showcase the capability of Vulkan to meet the needs of the Android graphics developer community. The article below offers a complete technical description of the demo, including a video and multiple screenshots illustrating how Vulkan on PowerVR leads to improvements in performance and energy consumption. Read More

NVIDIA announces OpenGL 2015 beta drivers for Windows and Linux

To coincide with the release of OpenGL 2015 ARB extensions and OpenGL ES 3.2, NVIDIA is pleased to announce our OpenGL 2015 beta drivers are available for immediate download for Windows and Linux. Further details and driver downloads are available at the NVIDIA OpenGL website. Read More

MediaTek’s partners deliver OpenCL on their phones

MediaTek’s partners deliver OpenCL on their phones

MediaTek offers their drivers to all their customers. All phones using their latest chips have OpenCL support by default. Read More

“Vulkan: Industry Forged” t-shirts now available online

“Vulkan: Industry Forged” t-shirts now available online

If you can’t make it to SIGGRAPH, you can still get your Vulkan t-shirt. Order today from TeeSpring. We are not making a profit on these shirts. Our goal is to simply get as many shirts out there that we can. All shirts printed on high quality American Apparel Triblend from Small to 2XL for men and S to XL for women. Read More

WebGL, Blend4Web, NASA and the Curiosity Rover

WebGL, Blend4Web, NASA and the Curiosity Rover

NASA released a new Blend4Web-powered project powered by WebGL. To celebrate the 3rd anniversary of Curiosity Mars Rover landing on the red planet, NASA has developed a web application to reflect the most prominent moments of this space mission. This app is both very informative and intriguing: you can move the rover, control its cameras and the robotic arm and even take a selfie! The 3D content is integrated with martian landscape photos linked to locations and events via HTML interface and markers. Seamless integration of these different data types is guaranteed by WebGL as a native browser technology. We believe that the successful implementation of such an ambitious project marks a significant milestone in the development of Internet technologies in general and WebGL, in particular. Read More

Khronos Releases Standardized Data Format Specification

The Khronos Group today announced the ratification and public release of the Khronos Data Format Specification 1.0. This new standard provides precise mechanisms to generate machine-readable format descriptions of repetitive data, such as pixels, enabling standards and software to cleanly communicate and interoperate. This royalty-free specification will be used across multiple Khronos API initiatives, and is open to be used by third party standards and applications. Read More

Khronos Group BOF Schedule and related events now online

Khronos Group BOF Schedule and related events now online

The Khronos Group SIGGRAPH schedule has been posted online. This year Khronos brings four BOFs to the BOF Blitz, a Chapter meetup and a course a party! Khronos is celebrating it's 15th Anniversary this year, and what a year it's turning out to be. BOFs include OpenVX & OpenCL, OpenCL, SYCL & SPIR-V, WebGL and glTF and Vulkan, OpenGL, OpenGL ES. Read More

Khronos Requesting Quotes for glTF, OpenVX, OpenGL ES and SPIR-V

The Khronos Group has added another Request For Quote (RFQ). This one is to update the glTF three.js loader on GitHub to reflect the latest versions of the glTF specification and three.js library, and to drive feedback into the final glTF 1.0 specification. Complete details for glTF, OpenGL ES, SPIR-V and OpenVX RFQs available online. Read More

Customizing of 3D Paper Models Using WebGL

Four years ago we presented a prototype for creating custom 3D paper models using OpenGL. This time we present a new version developed using WebGL. Besides several options to custom the paper model like surface color, edge color and thickness, or images used as stickers, the user can also make new models using a simple revolution surface editor. This prototype still follows a client-server model. The server starts to work when the user requests the PDF file, computing a high quality paper model using OpenGL for multisampling, texture filtering and off-screen rendering. Read More

Renesas ADAS Starter Kit accelerates vision-based ADAS application development with OpenGL ES

Renesas Electronics Corporation introduced the ADAS Starter Kit based on Renesas’ high-end R-Car H2 System on Chip (SoC) and developed to help simplify and speed the development of advanced driver assistance systems (ADAS) applications. The new ADAS Starter Kit is capable of delivering more than 25,000 DMIPS and provides state-of-the-art 3D graphics capabilities and powerful vision processing cores. The R-Car H2 is powered by the ARM Cortex A-15 quad-core configuration running an additional ARM Cortex A-7 quad-core. It also features the Imagination Technologies PowerVR Series6 G6400 GPU which supports both OpenGL ES 2.0 and OpenGL ES 3.0. Read More

Ubuntu Developers Start Looking At The Vulkan Graphics API

Developers at Canonical working on the Mir Display Server for Ubuntu Linux have publicly confirmed for the first time they're starting to look at the Vulkan graphics API. Read More

Page 6 of 156 pages ‹ First  < 4 5 6 7 8 >  Last ›