News Archives

The Khronos Milano Chapter is thrilled to renew the collaboration with Microsoft Italia, organizing the Fall Edition of Milan's most popular event showing the new frontiers for Virtual, Augmented and Mixed Reality technologies. On November 14, VR enthusiasts, advocates, creators, users and consumers will have the chance to experience a unique blend of networking, demonstrations of cutting edge technology and presentations by leading VR experts. Be sure to checkout the complete lineup of upcoming Chapter events.

Be sure to join AJ Guillon, Yetiware and Yassine Hariri, PhD, CMC Microsystems tomorrow November 8th for the webinar 'Introducing HCMP'. As heterogeneity increases, the gap between the application layer and the hardware layer increased as well. To reduce this gap, we introduce a heterogeneous computing middleware platform (HCMP), which provides middleware that significantly reduces the complexity of developing industrial-strength heterogeneous computing software. Complex tasks such as multi-device memory management, device I/O, kernel scheduling, and dependency management are handled by the platform so that users can focus on writing their applications instead of adhering to complicated specifications.

Creating animated glTF Characters with Mixamo and BlenderglTF provides a web-friendly runtime format that can be used to deliver animated models. Mixamo, by Adobe, provides an easy way to get started with character animation. In this post, I’ll go through my workflow for using Mixamo and Blender to rig, animate, and export a character to glTF 2.0.

Join CMC Microsystems and AJ Guillon, chair of the Khronos OpenCL Safety Critical (SC) TSG and founder of YetiWare, on November 8th. This webinar will discuss how to reduce the gap between the application layer and the hardware layer by introducing a heterogeneous computing middleware platform (HCMP), which provides middleware that significantly reduces the complexity of developing industrial-strength heterogeneous computing software using an OpenCL programming model.

The Khronos Group will be holding a two hour tutorial at the Embedded Systems Conference '17 in December. Attendees will gain an understanding of the architecture of Khronos standards for computer vision and neural networks; getting fluent in actually using OpenVX and NNEF for real-time computer vision and neural network inference tasks.

Google launched Android Studio 3.0, the latest version of its integrated development environment (IDE). Included in this update is OpenGL ES 3.0 support for Android Oreo system images along with significant improvements in OpenGL ES 2.0 graphics performance for older emulator system images.

The Khronos Group is presenting today Mastering the Khronos Blender glTF 2.0 Exporter webinar. Open to all, the webinar will be held online on at 10am Pacific time. This 1-hour webinar will be presented by the people who developed the exporter, and we’ll of course end with a Q&A session. glTF 2.0.

Arm releases PerfDoc v1.0PerfDoc is a Vulkan layer which aims to validate applications against the Mali Application Developer Best Practices Guide. Just like the LunarG validation layers, this layer tracks your application and attempts to find API usage which is discouraged. PerfDoc focuses on checks which can be done up-front, and checks which can portably run on all platforms which support Vulkan. The intended use of PerfDoc is to be used during development to catch potential performance issues early. The layer will run on any Vulkan implementation, so Mali-related optimizations can be found even when doing bringup on desktop platforms. Just like Vulkan validation layers, errors are reported either through VK_EXT_debug_report to the application as callbacks, or via console/logcat if enabled. Dynamic checking (i.e. profiling) of how an application is behaving in run-time is not currently in the scope of PerfDoc. Some heuristics in PerfDoc are based on "arbitrary limits" in case where there is no obvious limit to use. These values can be tweaked later via config files if needed. Some checks which are CPU intensive (index scanning for example), can also be disabled by the config file. Please visit the GitHub repository for PerfDoc.