LightWave CORE from NewTek represents the state of the art in program design. LightWave CORE™ a new 3D application and a development environment for LightWave. NewTek has created a completely new codebase which is multi-platform, multi-processor environment, and is built from the ground up to leverage both 64-bit and 32-bit computers. The SDK and framework are built with C++ and the UI toolkit is built using the industry standard Qt Toolkit from TrollTech / Nokia. The LightWave CORE™ scene file format is based upon COLLADA and have chosen Python as the LightWave CORE™ language, but other languages can be added via SWIG bindings. You can watch a LightWave CORE demo at YouTube. Read More
Khronos Group News Archives
AMD announces its latest FireStream 9270. According to TechPowerUp, this latest FireStream 9270 supports OpenCL on Windows and Linux systems. This board features 800 stream cores with a top compute rate of 1.2 TFLOPs (single precision), 240 GFLOPs (double precision), 2GB of GDDR5 SDRAM at 850MHz and a peak memory bandwidth of 108.8 GB/s. Read More
DMP has just announced the OpenGL ES getting start course and the OpenGL ES advanced course for March 2009 2008. Complete details for the advanced course are here, and complete details for the getting started course here. Read More
AMD gave the first public demonstration of OpenCL functionality at Siggraph Asia 2008 using a particle & fluid simulation app. We've posted a screen capture of the demo. It shows how OpenCL extracts high performance parallel computing out of multi-core CPUs (as well as GPUs and DSPs). As you can see in the video, as the additional CPU cores are enabled the simulation compute time is cut in half! Read More
Kanzi™ is a robust application for creation of applications with 3D graphics user interfaces for embedded solutions. Kanzi is offered for licensing to manufacturers of cell phone, automotive and consumer electronics products. Manufacturers using Kanzi will benefit from completely eliminating the need for prototyping and then having to re-create the same content separately for the target device. Kanzi technology is already used by almost every major semiconductor company in the form of Futuremark’s OpenGL® ES benchmarks, software which helps tune the performance of new chips. Read More
Futuremark launched Mirada™, a new benchmark to measure the performance of 3D graphical display systems used in the automotive industry. The Mirada automotive display benchmark is built upon the latest OpenGL ES 2.0 version of Futuremark’s Kanzi™ user interface engine for automotive, mobile and embedded devices. Read More
Presto3D is the destination site for 3D artists looking to show off their 3D artwork. Now, Presto3D.com extends these frontiers by allowing 3D previews to be embedded anywhere on the web. Like YouTube, anyone can embed a preview of a 3D model on any website or blog. The preview will appear just as it does on Presto3D.com, and contain links back to other work by that artist. Unlike slower Flash-based or Java-based web solutions out there, Presto3D leverages OpenGL through its high-performance Feeling Engine to display rich COLLADA content including animated characters. Read More
The COLLADA working group has extended it solicitation for bids for the improvement of the COLLADA Conformance Test Suite (COLLADA CTS). The conformance suite is a set of tests designed to confirm the conformance of a COLLADA Implementation. This call for bids is for the completion of this suite as specified in the attached statement of work. Bidding is open to all interested parties. This call for bids opens on January 5, 2009. The deadline for submissions is now February 2nd, 2009. For details and instructions please read these documents. Read More
'Modern OpenGL: Its Design and Implementation slides' which were presented at SIGGRAPH Asia 2008 for the ‘Modern OpenGL: Its Design and Evolution’ course, are now available online in PDF format from the Khronos Developer library. Mark Kilgard and Kurt Akeley explain OpenGL’s design and evolution. Read More
Imagination Technologies announced POWERVR SGX543, the first graphics processor IP core based on Imagination’s extended POWERVR Series5XT architecture, which enables higher performance POWERVR SGX cores and multi-processor support. The SGX family now offers the ultimate scalability, ranging from the world’s smallest OpenGL™ ES 2.0 mobile core through solutions for performance mobile and HDTV, to high-performance gaming and computing solutions, confirming the ultimate scalability of the Series5 POWERVR SGX architecture. Read More
Jon Peddie Research is offering a single issue of TechWatch in a free download - 2008 a year in review. Get your TechWatch issue here. Jon Peddie Research is a technically oriented marketing, research, and management consulting firm which has worked in the graphics and multimedia fields for more than 30 years. Read More
The COLLADA working group is soliciting bids for the improvement of the COLLADA Conformance Test Suite (COLLADA CTS). The conformance suite is a set of tests designed to confirm the conformance of a COLLADA Implementation. This call for bids is for the completion of this suite as specified in the attached statement of work.
Bidding is open to all interested parties. This call for bids opens on January 5, 2009. The deadline for submissions is January 26, 2009. The COLLADA working group will select a winner by February 9th, 2009. Contract award is expected by February 13th, 2009.
Update: The deadline for submissions is now February 2nd, 2009.Read More
Creative Technology Ltd. today announced the formation of ZiiLABS (a fully-owned subsidiary of Creative), with the combination of 3DLABS - which has a 25-year history as a leading innovator in programmable graphics, media and applications processing - and resources drawn from the largest product group in Creative, the Personal Digital Entertainment group. The formation of ZiiLABS, the launch of the new ZiiLABS ZMS-05 SoC (System-On-Chip) and the new Zii Platform today usher in the new era of StemCell Computing. Read More
MPEG finalized the standardization of the 3D Graphics Compression Model as a new part of the MPEG-4 (ISO/IEC 14496-25 3D GCM). This specifies a generic architecture model able to connect compression tools developed by MPEG for 3D graphics primitives to any XML based representation of such primitives. Currently, the standard instantiates this model for three standards: XMT (ISO/IEC 14496-11), COLLADA (specified by Khronos Group), and X3D (ISO/IEC 19775:2004) by specifying the complete set of correspondences between the MPEG-4 compression tools and elements of these three standards.
The new content obtained by such combination is packaged into an ISO file format that is able to carry in a lossless manner the data structure expressed in XML while reducing the size of the original file by 50:1 and supporting geometry, texture and animation streaming. The reference software implementation, publicly available under ISO license, covers both encoder and decoders. MPEG-4 for 3D Graphics becomes a transparent layer, optimally designed for storage and transmission, and independent of production and consumption conditions.Read More