Lidnerdaum Engine is an open source purely object-oriented 3D gaming engine for Microsoft Windows and Google Android. It is based on OpenGL 3/4 and OpenGL ES 2. New features include, amongst others: compressed ZIP/APK bitstreams as pack files for faster mobile applications startup times, support of Android SDK 16 and more user-interface effects.
HPC and GPU Computing group is India's first informal special interest group founded to bring together GPU users from different fields and experience levels and all parts of India to learn and share their ideas and creations at friendly meetings.
JHT Inc. the organizers behind WebGL Camp Orlando 1.0 currently have a call out for speakers. JHT recently developed a national training program usingWebGL. JHT Inc. is an Orlando-based training and technical data firm. If you are interested in presenting at this camp, please contact Monte Watson.
In November, Sony Ericsson became the first phone manufacturer in the world to support WebGL in the native Android web browser on Xperia™ phones. Sone Ericsson has now releases their WebGL implementation for the upcoming Xperia™ phones running Android™ 4.0 (Ice Cream Sandwich) and above as open source.
API for data parallel Java (Aparapi) allows Java developers to take advantage of the compute power of GPU and APU devices by executing data parallel code fragments on the GPU rather than being confined to the local CPU. It does this by converting Java bytecode to OpenCL at runtime and executing on the GPU, if for any reason Aparapi can't execute on the GPU it will execute in a Java thread pool.
The next AMD Fusion12 Developer Summit will be held in Bellevue Washington, June 11-14 2012. Heterogeneous computing and the OpenCL platform have gained tremendous momentum recently. Visit the AMD Developer Summit and learn how to leverage heterogeneous computing to advance your projects, as well as see the latest advancements in OpenCL.
Mobile World Congress 2012 which is being held in Barcelona will have an Augmented Reality Forum on Monday 27th February. The Khronos Group is proud to announce that they will be the Platinum sponsor for this forum.
AMD supports languages including C++ AMP and OpenCL for GPGPU offload and as such, the company clearly feels it's time to bring the technology to a new audience under a more professional brand identity. Fusion System Architecture (FSA) will now be known as Heterogeneous Systems Architecture (HSA). The HSA platform will continue to be rooted in industry standards and will include some of the best innovations that the technology community has to offer.
Hindawi Publishing Corporation has issued a call for papers on Parallel and Distributed Computing Challenges in Bioinformatics for the Advances in Bioinformatics peer-reviewed, open access journal. Hindawi Publishing Corporation is a commercial publisher of peer-reviewed journals covering a wide range of academic disciplines. Complete guidelines are available here.
"Despite the last few years of dismal news on the employment front, software engineers with backgrounds in high performance computing are in high demand. This is mainly due to the fact that HPC systems require engineers trained in the intricacies of parallel programming -- OpenCL, MPI, OpenMP, CUDA, and such. While these software frameworks are well known in the HPC realm, most computer science programs do not offer classes in them at the undergrad level. And there are only a handful of specialized HPC curriculums in the country, most of which are associated with DOE or NSF supercomputing centers." The Khronos Group is hoping that their Khronos Institute of Training and Education (KITE) initiative will help to ease the void in this field.
Intel introduced at CES the world's first smartphone based on the company's Atom Z2460 platform formerly code-named Medfield. The new Lenovo K800 handset will be available in Q2 2012 in China and will be the first smartphone ever to use an x86 microprocessor. Intel Medfield is powered by Atom architecture 1.60GHz x86 core with Hyper-Threading technology, enhanced Intel Deeper Sleep, C6E estate, S0i1/S0i3 power reduction features and 512KB of cache. The SoC also includes Intel GMA graphics core with OpenGL ES 2.0 and OpenVG 1.1 with hardware accelerated high-definition 1080p video playback, 32-bit LPDDR2 memory controller and Intel's new image signal processor.
Version 0.9.10 of the free open-source, cross-platform 3D application framework PixelLight has been released. We're using OpenGL as well as GLSL within our main-renderer and OpenGL ES 2.0 for Android. From this release on we officially support 64 bit. New developers joint the team and enabled us to do further bug fixing, stabilisation of the technology and to enhance the CMake based build system to make it easier to build PixelLight from it's sources.